Missing some nogrenades at spawn.
It's generally a good idea to make the trigger_teleport cover the entire area of the door, rather than just 1 face. Also you can stand on top of the brazier/torches wherever they occur, you can fix this by changing the collisions value to non-solid, which will also prevent players from shooting off of them.
In the same level, the trigger_teleport hangs over a significant amount (basically just the width of the door), which can actually teleport you if you walk into the door after it is closed.