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jumpBOT on Tempus Beginner Servers

Vexon · 17 · 3386

Vexon

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So AI has recently informed me that jumpBOT will be fully released in about a month or so..

I feel like we should put it on our beginners servers since that's where the newer people will mostly be and shit. Maybe even in the future on all Tempus servers, but for now I'm just requesting for us to get it goin on the beginners server. I think it'd be pretty cool, and I'm sure we could get a few mods just for doing the jumps and shit..............mod me plz, thank
5:01 PM - john | jump.tf: 👌


plep

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Good idea.

I agree to put this kind of plugins on Tempus Beginner ONLY.
But make it so that timer is disabled for anyone using those, obviously...


Lopez

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Just as a heads up I'm preeety sure jumpbot breaks jump_onit_b4

Using jumpbot wipes the filters that I use for the forward / backwards thing, so you end up teleporting to the wrong side of a jump more often than not.
ultimate hammer mapping tutorial here


Vexon

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Sere and Scotch, can you guys even implement this or would dead Rob123 have to?
5:01 PM - john | jump.tf: 👌


AI

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Just as a heads up I'm preeety sure jumpbot breaks jump_onit_b4

Using jumpbot wipes the filters that I use for the forward / backwards thing, so you end up teleporting to the wrong side of a jump more often than not.

Do the filters get wiped after a team change to and from spectator?


Lopez

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Just as a heads up I'm preeety sure jumpbot breaks jump_onit_b4

Using jumpbot wipes the filters that I use for the forward / backwards thing, so you end up teleporting to the wrong side of a jump more often than not.


Do the filters get wiped after a team change to and from spectator?

Just tested it by joining spectators then Red team (which spawns you in a location without a filter trigger) and with the forward and backwards trigger and the teleports worked correctly.

I tested each jump forwards and back with no problems.
ultimate hammer mapping tutorial here


AI

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After showme, the plugin immediately teleports the player and keeps him frozen for a bit at the calling position.  Would that affect it somehow?


scotch

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I don't see any reason why it wouldn't be on every server. It starts to cause a lot of inconsistency between servers, the best example being the single Russian server which has every map enabled.

I imagine this would require a lot of planning and bug fixing to make it Tempus appropriate, but it is a decent idea for the future. This will be considered though.


Vexon

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I don't see any reason why it wouldn't be on every server. It starts to cause a lot of inconsistency between servers, the best example being the single Russian server which has every map enabled.

I imagine this would require a lot of planning and bug fixing to make it Tempus appropriate, but it is a decent idea for the future. This will be considered though.

I think it'd be pretty cool, and I'm sure we could get a few mods just for doing the jumps and shit..............mod me plz, thank
5:01 PM - john | jump.tf: 👌


Lopez

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After showme, the plugin immediately teleports the player and keeps him frozen for a bit at the calling position.  Would that affect it somehow?

When onit_a4 was on a couple servers with jumpBot, when people used jumpBot and were returned to where they started it looked like their filters were wiped. If they failed a jump they would sometimes be sent to the C2 starting point and sometimes the C1 starting point.

Nothing about the filter / trigger system changed between a4 and b4, but it would be good to test onit_b4 on a server with jumpBot. Just to get a solid answer.
ultimate hammer mapping tutorial here


gibus

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it would also be neat if JumpBOT shows the current wr run like on bshears server
˄˅


Ladyboog

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catfoosh

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Can we mod vexon already?? He cares more about this community than any of u!


Vexon

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Can we mod vexon already?? He cares more about this community than any of u!

wow this guy has his head screwed on just right!
5:01 PM - john | jump.tf: 👌


Boshy

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I wonder who is going to do all the wallpogo map recordings since jumpbot doesn't properly work with original...