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Tip of the Hats 2017 collab

John · 55 · 7714

John

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HeyGuys,

I'm starting the mapping collaboration a little early this year for quality assurance. The deadline is August 1st, 2017. Literally anything sent after that will not be accepted and I don't care how much you cry you have literally 3 months.

This is a day-themed T3 (LOW T4 IS OKAY BUT IT BETTER BE LOW T4) map. Max two jumps per person. Again, a soldier map. ~15 jumps.

please read this thread before asking questions because they may have already been answered.

skybox: militia_hdr
skybox download: https://www.dropbox.com/s/74es12pdmoqbl7c/skybox.rar?dl=0
light_environment download: https://www.dropbox.com/s/l3sor78ri1gkich/toth2017_template.vmf?dl=0

light_environment:
Pitch Yaw Roll (Y Z X) : 0 298 0
Pitch : -60
Brightness : 235 222 177 600
Ambient : 75 92 118 400
SunSpreadAngle : 5

Send vmf AND bsp to john@jump.tf, do not message me on steam since i'll probably lose it.


name tbd

Jumps accepted:
Torii (x1, bonus)
scotch (x2)
Superchuck (x2)
Gorge004 (x1)
sitood (x1)
Pants (x1)
tyjle (x1)
Mac (x1)
RBT (x2)
Rense (x1)
200 (x2 -- 1 main, 1 bonus)
False_ (x1)
Katzen (x1)
200 (spawn)
Shooter (cap)

accepted: 15 main jumps, 2 bonus


Total: 15 main, 2 bonus

« Last Edit: August 02, 2017, 03:39:05 AM by John »


Superchuck

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By day theme, does that just mean its daytime? and could be anything else?
like snow, desert, tropical etc.? Just as long as its day?
« Last Edit: May 11, 2017, 04:32:09 PM by Superchuck »
The Rat Master


879m

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can you be harsher on what jumps get in? other toth maps ended up too hard and had bad jumps in them, we should only be showing good jumps on toth that dont take 5 minutes to beat. it should be a privilege to get your jump/s played on stream, not an expectation after making a dev ss to sync jump.


John

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Yes any theme is fine and yes since I'm hosting the collab this year I'm going to be harsh on the difficulty.

Just try to use the sky lighting to your advantage, indoors is fine too though.
« Last Edit: March 30, 2017, 11:33:23 PM by John »


pants

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John

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i'm assuming you mean the area around your jump exploding for a visual effect as long as it doesn't harshly impact multiplayer performance i'm ok with it



Dr. Heinz

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I demand at least one map with flying trains with saws and lazers.


pants

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Exile

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i wont take the excuse that all my giant rotating brushes breaks the map this time


Lopez

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Are buttons allowed?
ultimate hammer mapping tutorial here


plep

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HyperDan

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ctap triple buttons quintuple prefire into edgebug catch pogo sync


Vexon

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While we're on the toth 2017 subject, I'd rather just post this here instead of making a new thread. Fishy is gonna be the new jump segment primary organizer (or whatever the fuck you wanna call the title) for toth 2017, I will be stepping down because of irl stuff. The toth guys already know and shit so it's pretty final at this point. All hail your new jumper GOD fishy

also don't worry he will not be organizing everything alone like i did last year (he will need the communities help...which means YOU), so it'll prolly end up being better than toth 2016 jump (hype)

thanks for havin me gents, it's been fun yo

EDIT: by the way this doesn't mean im leaving the forums so dont worry ill still be here to drive you nuts john ;)
5:01 PM - john | jump.tf: 👌