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Hammer Help 2: Electric Boogaloo

Roffbist

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Hey, do you people know how to make the walls of the map to skybox without creating a leak? Because when I try to do it, it creates a leak.


pants

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Uhh I'm very confused do you have a picture or something to explain this?

Assuming you have a closed room for a level(s) are you making any of the walls either displacements or brush entities?


Mac-

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There's honestly 100 reasons why your map could be leaking. Post the compile log and/or the .vmf and I'm sure somebody could help.


scotch

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You can seal a map with any world brush, regardless of the texture. Your leak would be from something else


?oss

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You can seal a map with any world brush, regardless of the texture. Your leak would be from something else
unless translucent


scotch

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ye true, anything you can see the void through will cause a leak


Roffbist

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It's probably not from something else considering that the leak didn't exist before I applied skybox texture to the walls, but it did after.


scotch

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Roffbist

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