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jump_m0rg

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200

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A pretty basic sketchy-inspired but rather long and fun demoman map.
This is a first mapping attempt of a friend of mine, pls no harassment 8)

I didn't make the map but I have the author's permission to post it here. The map is in its' pretty much final state unless it has any major bugs.


4 courses (36 jumps), 1 bonus
Not sure about the overall tier - 3 or 4.

Screenshots:

Spoiler (click to show/hide)

Download from JA CDN:
https://jumpacademy.tf/maps/m0rg

All credit goes to the author. Post your opinions here and they will be noted. Also, most likely is ready for tempus. It was fun for me to play, and also colon said its fine too.
« Last Edit: October 19, 2017, 02:38:16 AM by 200 »


Dr. Heinz

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Not tempus ready, if you fail expert 2, you'll be teleported to expert 3. And if you fail 3 you'll go to 2.

Pretty good map!
« Last Edit: October 19, 2017, 06:34:22 AM by Dr. Heinz »


Boshy

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Pretty good map for learning demo, there are a few issues I found though.
On lvl 10 of the hard course you can hit your head on the wall after the vert cause its sticking out for like 1 unit.
On lvl 3 of the expert course if you hit a tele at the start it sends you back to the start of lvl 2 instead of lvl 3.
Seems like it would be pretty fun to speedrun cause you can telehop through all doors without too much trouble.
Also t0 as solly :(
Spoiler (click to show/hide)



Superchuck

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Pretty good map for learning demo, there are a few issues I found though.
On lvl 10 of the hard course you can hit your head on the wall after the vert cause its sticking out for like 1 unit.
On lvl 3 of the expert course if you hit a tele at the start it sends you back to the start of lvl 2 instead of lvl 3.
Seems like it would be pretty fun to speedrun cause you can telehop through all doors without too much trouble.
Also t0 as solly :(
Spoiler (click to show/hide)
also failing expert 2 sends you to expert 3 lol
The Rat Master


Dr. Heinz

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Pretty good map for learning demo, there are a few issues I found though.
On lvl 10 of the hard course you can hit your head on the wall after the vert cause its sticking out for like 1 unit.
On lvl 3 of the expert course if you hit a tele at the start it sends you back to the start of lvl 2 instead of lvl 3.
Seems like it would be pretty fun to speedrun cause you can telehop through all doors without too much trouble.
Also t0 as solly :(
Spoiler (click to show/hide)
also failing expert 2 sends you to expert 3 lol
Not tempus ready, if you fail expert 2, you'll be teleported to expert 3. And if you fail 3 you'll go to 2.
Bruh


Superchuck

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Pretty good map for learning demo, there are a few issues I found though.
On lvl 10 of the hard course you can hit your head on the wall after the vert cause its sticking out for like 1 unit.
On lvl 3 of the expert course if you hit a tele at the start it sends you back to the start of lvl 2 instead of lvl 3.
Seems like it would be pretty fun to speedrun cause you can telehop through all doors without too much trouble.
Also t0 as solly :(
Spoiler (click to show/hide)
also failing expert 2 sends you to expert 3 lol
Not tempus ready, if you fail expert 2, you'll be teleported to expert 3. And if you fail 3 you'll go to 2.
Bruh
;)
The Rat Master


scotch

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decompiled and updated to a2 with changes which are on Tempus

Changes:
Spoiler (click to show/hide)