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Ninja Cookie

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Hey hey, it's your favourite guy you all love to hate, here with a map of my own!


The maps concept is inspired by Jurf. It has a total of 19 levels increasing difficulty each time from very easy to more difficult. Each jump has been tested repeatedly by multiple people for gameplay difficulty spikes, strategy and bugs, hopefully everything should be smooth and bug free. Clipping has been added to any slopes with multiple texture lines as to stop texture clipping. Ramps against walls have clipping to prevent accidentally landing on top of it instead of simply sliding across it like you should. Ramps have been worked over to prevent ramp-bugging as much as possible and anti-projectile areas have been made in a way so rockets cannot shoot the sides of walls but stickies can still stick to the edge and detonate on them perfectly fine, only bouncing off the intended areas.

The map has been made in such a way you could almost do the entire thing without touching the ground, transitions being open and free, large and easy. Any skips or speedrun strategy's are purposely created and left in, with room for more to be thought up, including for TAS, to give an open and free experience. These are generally made harder as to only be attempted in a speedrunning state and not to break the jump casually.

There is a timer in the map built to support any Online play, allowing only the beginner of the timer to stop the timer at the end. The timer only starts once you leave the ground of the starting area.

Restocking sounds have been removed and the falling damage type has been disabled. A hurt trigger also covers the map keeping your health full at all time. Sync areas that could kill you have been made to increase health before impact but disabled for any Demo players.

Demos are free to do the map without much issue, with added platforms to help them on some jumps only their class can access.


Final Results:
I don't know much about how tiers work, however if I had to guess I would say it's a T4 for both Soldier and Demo.

« Last Edit: December 20, 2017, 01:52:31 PM by Ninja Cookie »


Superchuck

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If you don't keep wr on Tempus, I will be dissapoint.

edit: how tf can everyone make a good map except for me >:(
« Last Edit: December 20, 2017, 02:05:24 PM by Superchuck »
The Rat Master


Ninja Cookie

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If you don't keep wr on Tempus, I will be dissapoint.

edit: how tf can everyone make a good map except for me >:(

I probably won't even set a WR assuming it gets on Tempus in the first place. And n'aw man you good, you just need to work on clipping issues from what I see really.


donuttt

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hooooooly shit, this might be my new favorite map. 10/10
_____________________________________________
wew lad


John

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map looks very fun nice work  8)

but also looks like rampbug hell on non-rampfix servers tho


Larry

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map looks very fun nice work  8)

but also looks like rampbug hell on non-rampfix servers tho
so all servers  8)


plep

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Hey hey, it's your favourite guy you all love to hate, here with a map of my own!

Wait, who are you, again?

Nice edit btw

And also nice map, looks like the little baby of jump_yona and jump_canyon. So it has to be good 8)



Syphilis

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Big fan of the look of this map. Not a big fan of those ugly, disqusting viewmodels, please redo the showcase.


Scorch

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plep

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