This has already tons of topics but they are all way too messy and because I think this would solve the completion problem I wanted to make sure that everyone reads this.
(This was mentioned by someone, somewhere on some topic)
Someone mentioned this system where you would get more points depending on how close you are to wr. I kept thinking on how to do this but the only thing I came up with was a sytem where the given points for completion would depend on the location of your time between the wr and the last time.
It would still give more points to wr and to tts separetly as it is now.
I made a simple one, just super basic math and basic programming (just to get things done and test)
http://prntscr.com/jxurnoIt basically needs the wr time and the slowest time, then it creates a simple function where it gets the points for a given time.
Lets take a few examples and take a look at the results:
map: jump_rush
tier: 1 (10 completions points)
#1 - Boshy - 47.32 - 10 points
#2 - ungato - 47.59 - 9.99932 points
#3 - soup - 48.28 - 9.99932 points
.
#10 - guyyst - 58.02 - 9.97301 points
.
#5808 - Mouse* - 1:19:15.79 - 1 point
map: jump_soar
tier: 5 (100 completions points)
#1 - kaptain - 4:24.22 - 100 points
#2 - ungato - 5:04.89 - 99.8004 points
#3 - brockington - 5:06.52 - 99.7924 points
.
#10 - z1- 5:45.11 - 99.6031 points
.
#260 - Wÿm - 5:40:38.75 - 1 point
map: jump_homie_beta
tier: 6 (200 completions points)
#1 - Boshy - 16:00.00 [perfection]- 200 points
#2 - Larry - 18:53.08 - 195.981 points
#3 - Scoot - 52:06.13 - 149.705 points
.
#10 - kaptain - 2:38:50.63 - 1 point
Of course when new wr is set, it needs to start using the new wr as reference and same thing for last time.
With this system points would be changing on epic world records.
here is the simple code I made -
http://prntscr.com/jxv8meformula here -
http://prntscr.com/jxv9dtIf I missed something, please tell me and I try to fix.
Wings