hey guys
i've been working on and off for the past long while to get some kind of jurf_b1 version out because i never really felt happy with the state that a1/a2 were released in. so, this time, i'm asking for all of you guys to help me test this map out (instead of a select few). hopefully, this way, i can get more feedback and be able to tone the map better before releasing it onto servers/tempus/whatever
i repeat: this map is not yet made for any public server
what i'm looking for are: speedrun feedback, spacing feedback, and general feedback (e.g. jump confusion, texture issues, teleport issues)
thanks guys!
changelog:
UPDATE 4/20/2018: map is now in texturing phase and will be in this for a long while as i procrastinate on this forever
jump_jurf_devb2 - October 9, 2019
dl:
https://www.dropbox.com/s/w3ara3ajwqp09rb/jump_jurf_devb2.bsp?dl=0- teleports on jump 18 are now fixed
- trigger_teleport right under water block on jump 4
- jump 8 second jurf ramp moved up
- jump 21 nogrenades added
- jump 19 no longer clips into jump 20
jump_jurf_devb1 - April 10, 2018
dl:
https://www.dropbox.com/s/hvj7u6aigdur6n5/jump_jurf_devb1.bsp?dl=0map remade from the ground up -- map is now entirely on-grid (also, compile time reduced by a significant amount!)
- jump 3 modified to feel better
- jump 20 modified to feel better
- jump 21 end platform is closer
- numerous spacing changes across the map
- jumps 10-21 are now connected via connectors
- jump 10 water block is larger, allowing for more consistency