you guys realise freezeglitching is banned right
we manage to ban that without having to review every tt and map completion ever
Yeah I don't get this argument at all. Treat it like cheating, maybe give a warning rather than a ban on first offense because it's not as obvious as freezeglitching, but for the rest just treat it the same: If someone sees it happen, report it, otherwise if someone suspects it they can watch a demo and report it. If people know you'll get banned for it they won't risk it, because eventually people will find out (if not, why aren't there freezeglitched times everywhere?).
On top of that it's very easy for someone with no WRs to say it's 'too bad' for those that have them; I'm not personally affected on any map but on some easy maps especially removing buttons would just make it a free WR, which is completely unfair for the people that have those WRs.
Button cheating is not the same as freezeglitching. Freezeglitching is abusing the way the game works using commands, button cheating is abusing the way the map works using our given abilities. The only difference between button cheating and other strats such as headbugs, out of bounds, and angled bhops, is that it requires 2 people. I agree that we should not use a buddy to do a jump more easily or faster, but button cheating has been done in completion since the beginning so it naturally carries over to speedrunning, even though it's an odd one I consider it a strat. Most people would like an easy solution like making it so only the person shooting the button goes through, but we don't have that solution so we would rather just leave button cheating alone than having to deal with punishments that will:
1) Drive the number of button cheaters down making it more beneficial to button cheat, especially for an easy tt that can slip by unless the admins check every tt.
2) Make people worried about accidental button cheats and make cheaters act in a more careful way.
3) Lead to awkward situations like with the bonus that yeye mentioned where the jump is button cheated very often so nearly everyone gets wiped.
4) After the point update, points can be gained from button cheating at every level.
5) If the rule is different for different maps that would be very inconsistent.
6) Create a blurry line of at what speedrun level we should care about button cheating and when we shouldn't.
7) Cause reports on low-level button cheating that wastes admin's time.
Freezeglitching is done much less often and is a much worse cheat, many people button cheat and prohibition didn't work. I would rather leave the freedom to abuse map design with button cheating alone than demonize everyone who button cheats.