Finally added the finishing touches to my jump jam map! 8 jumps, 1 bonus, probably t4?
https://drive.google.com/open?id=1pDBcDYYAthL275F0ZH3FdxDam3LHNUSfStill open for feedback, but if there are no major issues then I'm comfortable calling this the final version.Found a few areas that need fixing, I'm going to give it a couple days before I call any version final.Updated to final version
Here's some pictures of it.
And here's whats changed since the jam version
Improved detailing
Removed all door sills
Added timer
Added nogrenades to some jumps ( 6, 7, 8 )
Tweaked regen locations for all regen jumps ( 2, 5, 6 )
Removed all non-speedshot related speedrun strats
Added locked bonus jump
Added secret areas to unlock bonus jump
Added perma-unlocked bonus for servers like tempus
Made it possible to stand behind all the fenced off areas
Removed playerclip from some out of bounds areas (when it didn't affect the jump)
Changes for final version
Improved lighting
Minor detailing fixes
Raised doorway into jump 6
Raised skybox on jump 7
« Last Edit: September 25, 2018, 06:10:11 AM by Lopez »
ultimate hammer mapping tutorial
here