I can't play the game rn so i can only give ideas for other people to make if they want.
- The random bhop level doesn't look very fun(correct me if i'm wrong). The same thing with an edgebug would be better imo.
- this level from jump_collab https://youtu.be/nSZZdspS3oE?t=1m7s but instead it's only one pole and way longer. Whoever reaches the top wins or the pole is extremely long and it gets destroyed from the bottom-up by a train and whoever gets the best wallshots to be higher and survive wins(second option is cooler).
- Free for all where everyone's equiped with the market gardener, and some launch pads shoot everyone up and they try to kill each other. Last man standing wins.
- consecutive bhops like the jump_huh bonus
The random bhop has a 15sec time limit and gives 2 points, with 5 people someone usually get it after 1 or 2 attempt at the minigame, with more people it can be even more common. Since its so short and gives 2 points, its a nice little thing to do imo.
There's an edgebug minigame now.
Pvp isnt very easy to do since everyone has to be on the same team, you can maybe do some stuff by parenting triggers to every players and go from there, but that would use too many entities imo, wouldnt work perfectly and be very hard to setup properly lol. We're kinda limited on brush entities atm, trying to limit those as much as I can.
I'll keep the other 2 ideas in mind, we can probably do something like that.