Login
Register
Menu
Home
Help
Search
jump.tf Forums
Welcome B)
jump.tf Forums
»
TF2 Jump discussion
»
New Maps
»
jump_artificial
jump_artificial
k//
·
10 ·
2008
« previous
next »
Print
Pages:
1
k//
Newbie
Posts:
9
Frags:
+0/-0
jump_artificial
on:
October 27, 2018, 05:19:37 PM
demo t5
a13 :
https://www.dropbox.com/s/ltnccuv202fkwcq/jump_artificial_a13.bsp?dl=1
(a12 :
https://www.dropbox.com/s/r1upzinj386t033/jump_artificial_a12.bsp?dl=1
)
«
Last Edit: December 22, 2018, 04:13:11 PM by k//
»
Consition
Novice
Posts:
94
Frags:
+0/-0
Re: jump_artificial
Reply #1 on:
October 27, 2018, 08:14:12 PM
Epic map my dude. Very fun and straight forward gameplay. IMO just needs some more colorful lighting and also some areas are a bit dark.
False_
Administrator
Intermediate
Posts:
152
Frags:
+0/-0
Re: jump_artificial
Reply #2 on:
October 27, 2018, 08:50:24 PM
it has arrived
Klowwd
Proficient
Posts:
269
Frags:
+0/-0
Re: jump_artificial
Reply #3 on:
October 27, 2018, 10:56:05 PM
scotch add this right now
Person
Newbie
Posts:
17
Frags:
+0/-0
Re: jump_artificial
Reply #4 on:
October 28, 2018, 01:36:21 AM
Capture points all trigger at the same time when you touch a single one for online servers
shakez
Novice
Posts:
72
Frags:
+0/-0
Re: jump_artificial
Reply #5 on:
October 28, 2018, 05:13:49 AM
10/10
bn
Newbie
Posts:
46
Frags:
+0/-0
Re: jump_artificial
Reply #6 on:
October 28, 2018, 01:07:21 PM
Overall nice map, a bit wonky on the overall difficulty but that is probably expected with this long of a t5.
For some minor visibility notes:
Spoiler
(click to show/hide)
11:
https://i.imgur.com/G5mAP9U.jpg
this could probably use a little more lighting on it
13:
https://i.imgur.com/evcppnJ.jpg
same for this maybe if you feel like it
18:
https://i.imgur.com/zyAVeYr.jpg
I can't say I like a lot of these props being so present/big in a few areas like this throughout
https://i.imgur.com/Q4O8eag.jpg
you may have forgot to extend a brush here or something
last:
https://i.imgur.com/q9ZAiAd.jpg
these walls really need more lighting especially since the room is so wide where it becomes difficult to gauge your horizontal speed
k//
Newbie
Posts:
9
Frags:
+0/-0
Re: jump_artificial
Reply #7 on:
December 22, 2018, 04:11:58 PM
Thank you gamers for the feedback
a13 :
https://www.dropbox.com/s/ltnccuv202fkwcq/jump_artificial_a13.bsp?dl=1
bn
Newbie
Posts:
46
Frags:
+0/-0
Re: jump_artificial
Reply #8 on:
December 23, 2018, 02:07:46 PM
I don't know if you care about this or not but you can roller double on the beams on last which seems like it could make an annoying run strat
k//
Newbie
Posts:
9
Frags:
+0/-0
Re: jump_artificial
Reply #9 on:
December 24, 2018, 06:04:33 AM
Yeah I dont mind that being in the map since you can also doublepre from the connector which is faster and better. But ty
Print
Pages:
1
jump.tf Forums
»
TF2 Jump discussion
»
New Maps
»
jump_artificial
Search