Setting your angle through commands doesn't work on tempus yea, but other than that it should work just fine
I was told pitchup/down is banned because it would make angled bounces too easy for soldier. Imagine if we had pitchdown allowed just for demo since stickies are rng, or exclusively allow a value of 360 degrees since it doesn't fix your angle to one spot. Just an idea; I know this is super trivial and might make certain demo jumps cheesable/easier. Also it might cause inconsistency in tempus rules so I'm not advocating for it.
You can use cl_showpos 1 to look at your angle. But you can't use commands to instantly make you look at the ground in the right angle. But if you manually got the angle (will take a couple of seconds) it's fine.
This angle is impossible to get without pitchdown because the minimum angle of 89 degrees is too high up
![Undecided :-\](https://jump.tf/forum/Smileys/default/undecided.gif)
The other way to downair jumps like these without a wall is to downair non-linearly, but that is harder.
Edit: cl_pitchdown 360 doesn't snap your angle to a precise spot (if you do a full 360, it does reset your aim to a certain spot, but it doesn't let you get a perfect angle toward the ceiling every time with normal sens).