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jump_haze

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dipp

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epic, i'd love to see some detailing/clean alignment tho
and get that lighting good for the next version
also you can't cap :(
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Klowwd

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very epic map. I like this map very much



wild

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epic, i'd love to see some detailing/clean alignment tho
and get that lighting good for the next version
also you can't cap :(
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Sry dipp that level is there for the speedrun, I'd probably remove it before putting it somewhere else in the map. I'm open to criticism about the level designs themselves and the flow of the map though. Thanks for pointing out the cheat on level 3 too :-)


Zyphon

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This is a really nice map good job! Simple but fun and looks good, gives demos a lot of different ways to do jumps, good for transition :3
Just my thoughts ^^
Jump 5: Not sure if you want this to be a pogo with the glass wall blocking the end, but you can just single sticky strafe from the start straight to the end. If this is intended then it's fine ^^
Jump 6: there is a light too close to the ground on the pogo part,idk if you want it like this.
The jump 7-8 connector feels kinda awkward with the ramp if you dont know it's there, but doesn't matter much.
There are a few lights close to walls throughout but it doesnt really affect gameplay so up to you if you wanna change this.
I'd like a cool start and end area, but other than these things, really enjoyed playing this!

Edit: found slight texture misalignment at the end by cp, also runs really nice and has some cool jumps for solly!
« Last Edit: April 07, 2020, 10:06:12 AM by Zyphon »


wild

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a3: https://drive.google.com/file/d/1Bw3lNHsc4FL43F3AURlQH8oNyUP-dH_t/view?usp=sharing
tweaked some levels/connectors spacing and lighting, started optimizing too
now notele for soldier
« Last Edit: April 07, 2020, 06:07:47 PM by wild »


wild

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b1: https://drive.google.com/file/d/100CmU68ItwneynPo_LzCThGK1UT_W40k/view?usp=sharing
I tweaked more lighting and spacing, and added a couple of displacements too. Please try the map with mat_colorcorrection 1 and give me your thoughts/opinions/suggestions. :)

edit: Think I forgot to pack something for color correction, I'll upload a working version in a bit
« Last Edit: April 08, 2020, 01:35:47 PM by wild »


Klowwd

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we need more maps like this. honestly a banger


wild

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b2: https://drive.google.com/file/d/1QVSDZWXsuuu6kaEWEod7_ZOpat5URcA_/view?usp=sharing
Detailed some connectors and changed some more spacing. Added fog, and color correction should be working now, try the map with mat_colorcorrection 1. :)


wild

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xlxvs

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wild

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b3: https://drive.google.com/file/d/1B3QXy0gSpjAAUbKa3lIdt8nn5XYXnYOV/view?usp=sharing
- renamed from blaznbob to haze
- numbered jumps
- removed level 6, now just a connector
- retextured ceiling
- respaced level 8
- added tree to last :)
- made several other minor visual changes