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How do I keep players overhealed constantly?

Garbs · 3 · 10521

Garbs

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In jump academy 2 rc7 for example, even in a listen server I have 500hp constantly. How does that work?


scotch

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JA2 uses a logic_timer and AddOutput to constantly set a players hp to a certain value

it looks like this:

and in the output:


Garbs

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Thank you so, so much. I should've known that I should've made an account here instead of asking on reddit. I've literally wasted weeks trying to figure this out and you helped me in under an hour. Can't thank you enough