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jump_forgotten
jump_forgotten
maxxy
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maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #15 on:
June 22, 2020, 09:35:28 AM
Updated to a11:
https://www.dropbox.com/s/ix37uphy1g0l6nw/jump_forgotten_a11.bsp?dl=0
Lots of tiny changes, mostly respacing and added nonade and playerclips, but still have loads of stuff to change.
There's a WIP detailling at the end of jump 4 for jump 5, it's far from finished but i wanted to update the map since i changed a lot of things and im not gonna work a lot on the map for a bit.
«
Last Edit: June 22, 2020, 09:38:55 AM by maxxy
»
(1 person liked this)
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #16 on:
July 18, 2020, 09:42:24 PM
Updated to a12:
https://www.dropbox.com/s/73awgguw54y5ms8/jump_forgotten_a12.bsp?dl=0
Just completely changed jump 5 and started detailling it + a bunch of stuff on prev jumps.
Felt like updating this cause of the jump change, but nothing too special.
(1 person liked this)
maxxy
Novice
Posts:
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Frags:
+4/-0
Re: jump_forgotten
Reply #17 on:
July 27, 2020, 06:38:10 PM
Updated to a14:
https://www.dropbox.com/s/beavomphdm8n4oi/jump_forgotten_a14.bsp?dl=0
changed jump 7 and detailled jump 6 and more tiny fixes.
(1 person liked this)
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #18 on:
July 31, 2020, 09:36:57 AM
Updated to a15:
https://www.dropbox.com/s/cwc56pajxqksgm7/jump_forgotten_a15.bsp?dl=0
detailled jump 7 and some other things. I still need to fix all the blue lighting issues but everything I tried doesn't always work so if anyone has a consistent way to fix those, let me know.
(1 person liked this)
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #19 on:
August 30, 2020, 01:53:45 PM
Updated to a17:
https://www.dropbox.com/s/5kbc0uumwtzgfqy/jump_forgotten_a17.bsp?dl=0
detailled jump 8-12 and some fixes.
(1 person liked this)
Shunix
Intermediate
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Re: jump_forgotten
Reply #20 on:
August 30, 2020, 05:17:48 PM
engine hunk overflow
raise the lightmap scale
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #21 on:
August 30, 2020, 10:08:55 PM
Updated to a18:
https://www.dropbox.com/s/1c63k57nmz2gbzv/jump_forgotten_a18.bsp?dl=0
fixed engine hunk overflow error and some minor changes.
(1 person liked this)
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #22 on:
September 02, 2020, 01:08:14 PM
Updated to b1:
https://www.dropbox.com/s/qsuh2iookz405uo/jump_forgotten_b1.bsp?dl=0
finished the main detailling, gonna be doing more minor changes and fixes later
(1 person liked this)
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #23 on:
September 03, 2020, 08:19:03 PM
Updated to b2:
https://www.dropbox.com/s/28l096jrrrdkriq/jump_forgotten_b2.bsp?dl=0
Improved lighting and some detailling, should be final soon
(1 person liked this)
Shunix
Intermediate
Posts:
239
Frags:
+2/-0
Re: jump_forgotten
Reply #24 on:
September 06, 2020, 06:57:15 AM
i absolutely love this map
some feedback:
https://i.imgur.com/dHmr8Ms.jpg
this transition feels kinda off to me. I think it would be better if you simply increased the drop in the hallway before either here:
https://i.imgur.com/KOwkdxu.jpg
or here
https://i.imgur.com/5XzfjHy.jpg
somehow
for the telesync here
https://i.imgur.com/nC6ylmL.jpg
its hard to get an idea of where to fire; perhaps either a marker further back or moving the tele forward closer to the edge would help
cant wait for this to be on servers
dipp
Novice
Posts:
80
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Re: jump_forgotten
Reply #25 on:
September 06, 2020, 03:32:17 PM
Wow, I can't get over how good this looks. Great job!
rellort
Newbie
Posts:
36
Frags:
+0/-0
Re: jump_forgotten
Reply #26 on:
September 07, 2020, 12:10:30 AM
Love the map
you can walk through the pillar here on jump 10:
https://imgur.com/a/S6neEvX
also the tele on 10 isnt high enough and you can pogo the whole thing. I didnt find anything else, but I didnt look too hard
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #27 on:
September 07, 2020, 07:09:50 AM
Updated to b4:
https://www.dropbox.com/s/yy5dhevhgaabq2k/jump_forgotten_b4.bsp?dl=0
Many minor improvements, I'm just unsure about what to do for the connector on 5 so i went with the easy solution.
I just need to add some sounds and maybe a tiny bit more of detailling and it should be final then.
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #28 on:
September 08, 2020, 10:03:57 AM
Updated to rc1:
https://www.dropbox.com/s/bwdj2y1jjcizih7/jump_forgotten_rc1.bsp?dl=0
I think this is pretty much final, I'll fix whatever ppl point out or that i notice, but I'm not doing any other big change so this can be added to servers as is.
Big thanks to everyone for all the feedback
maxxy
Novice
Posts:
85
Frags:
+4/-0
Re: jump_forgotten
Reply #29 on:
September 09, 2020, 10:23:19 AM
Updated to rc2:
https://www.dropbox.com/s/n4thtfd9y1fxmfs/jump_forgotten_rc2.bsp?dl=0
I'm a dummy so I forgot to make the lamps in the vent not solid. Also added some catapult to reset speed and 2 bonuses, one of them being just garbage for fun.
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Last Edit: September 09, 2020, 10:26:14 AM by maxxy
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