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jump_faraway

Bob Dynamit

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Hello jumpers!

Somehow i ended up making a jump map. The theme of the map is that, instead of getting more complex, the jumps get progessively longer.

https://www.dropbox.com/s/0c0l68zfg2be9jv/jump_faraway_b2.bsp?dl=0          (<--- faraway_b2)
https://www.dropbox.com/s/dbt5og07jdoo6ee/jump_faraway_b3.bsp?dl=0       (<--- faraway_b3)
https://www.dropbox.com/s/t8b6mvcm5jwwk3g/jump_faraway_rc1.bsp?dl=0   (<--- faraway_rc1)
https://www.dropbox.com/s/dxetifg9s76v6qg/jump_faraway_rc2.bsp?dl=0        (<--- faraway_rc2)
« Last Edit: January 18, 2021, 08:09:29 AM by Bob Dynamit »


Bob Dynamit

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Gorge004

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ok NOW this is an epic map.  just from quickly playing the map its very fun


Bob Dynamit

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hehe appreciate the nice comment ( ^◡^)っ




Resistance

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Yoo, this is honestly a really fun map. Here's some feedback, too. Just some minor stuff throughout: https://imgur.com/a/L1eNMN0

Overall though, very fun map. I look forward to the next one  ;D


Bob Dynamit

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Thank you very much for all the awesome feedback Gorge004, ILDPRUT and resistance is futile !

I have updated the map and included most of your suggestions.

https://www.dropbox.com/s/0c0l68zfg2be9jv/jump_faraway_b2.bsp?dl=0      (<---- this is jump_faraway_b2)


Finn91

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Yo

Good map, looks pretty and the jumps are fine !

Here's my feedback

https://imgur.com/a/egOEcE6


Good work :)
« Last Edit: September 29, 2020, 09:42:08 AM by Finn91 »


Resistance

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I think that wall on Jump 5 was the hint he put in that the water there is shallow enough to stand in. (Just to make sure that it didn't slip the mind of someone speedrunning) If it messes you up that badly, then I take full responsibility for that, since I was the one that suggested the change to that part.  :)

Also I'm not sure why you're pointing out places where you're able to resync. On a map like this they're fine, are they not?
« Last Edit: September 29, 2020, 03:43:38 PM by resistance is futile »


Finn91

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Oh ok I see for jump 5, it's not that bad but if you get too much speed from beginning it can be annoying.

For resync I'm not saying it is bad or not, just letting him know that this is a thing, maybe he already knew it but whatever, and basically this is the same for a lot of things I pointed out, like the very forgiving x7 sync, I think it's too much forgiving but that's only my opinion, but at least he knows that this part is really forgiving (because that's a fact and maybe he already knew, again) and he can adjust it or not, his map his choices :)

« Last Edit: September 30, 2020, 01:36:13 AM by Finn91 »


Bob Dynamit

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Once again, Hello jumpers!

I have finally come around to update my map  ;D

https://www.dropbox.com/s/dbt5og07jdoo6ee/jump_faraway_b3.bsp?dl=0

The major changes are:
  • removed part of the connector from 3 to 4 and made the walldouble on the end harder
  • respaced jump 5
  • made the long syncs on 6 and 7 harder so you dont overshoot them as much
  • removed the EB on 6 and changed up the pogo after the EB
  • hopefully made speedrunning more enjoyable by adding a ramp and stuff to 7 and also changing small parts around the map
  • added 2 secrets (one near the start and one near the end)
« Last Edit: December 05, 2020, 11:39:58 AM by Bob Dynamit »


Finn91

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Hey

Nice to see this map updated
The changes are cool :)

Spoiler (click to show/hide)

All this section is missing teleporters


Bob Dynamit

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Ugh. Thats what happens when you forget to unhide stuff before the final compile :-\. Thanks for letting me know though, Ill update it soon.


Bob Dynamit

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Finally, I think (hope) the map is done!
I only changed the letters on last and added the pogo teles that were missing.

https://www.dropbox.com/s/t8b6mvcm5jwwk3g/jump_faraway_rc1.bsp?dl=0
« Last Edit: December 19, 2020, 08:10:48 AM by Bob Dynamit »