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jump_sorrow

tyjle

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Made for jump jam 2021.
Here's the jam version: https://www.dropbox.com/s/xyq5ntkvajfs430/jump_sorrow_jam2.bsp?dl=0

I'm gonna update it to a more final state; there's a lot of detailing work to do.

In the mean time, I'd appreciate some feedback on anything you can think of! Thanks.


shakez

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nice map
here's some feedback:
Spoiler (click to show/hide)

Overall nice map, but i feel like 5 and 7 are a bit out of place, especially for speedruns. I havent checked for any gamer strats tho. In case there are strats which make the slow, intended way obsolete then they are fine i guess.


Finn91

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Pretty much agree with everything Shakez said

I still don't get the intended way for jump 1 (I saw overheal so I just did triple at start and some wallshots)
I couldn't do jump 4/8, probably just me being shit at these skips
Jump 5 doesn't even feel like a jump, more like a weird connector or Idk, and yeah the end is unclear af, I had to noclip to even see where I were supposed to go.
You can telesync jump 7 to make it faster, also you'd want to do the same thing that shakez told for jump 2, teleports the player where he starts, not to the side he lands.
Jump 9 I still don't know intended way, there's no explanation untill I just missed it and in that case my bad. Shakez mentionned pb, I tried a bit ceiling powerbounce but I couldn't do it (I didnt try much so again probably just me).
Jump 10 was maybe a bit too easy but it works fine and it's fun

As Shakez said, jump 5/7 feels out of place.
I did the whole map with fullbright tho because it's just too dark imo.

And please repack the map :)

Some cools jumps even tho nothing special, looking forward for the detailled map


shakez

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Jump 9 I still don't know intended way, there's no explanation untill I just missed it and in that case my bad. Shakez mentionned pb, I tried a bit ceiling powerbounce but I couldn't do it (I didnt try much so again probably just me).

There is a decal that tells you there is a ceiling smash bhop, so i just pbd it, which worked.


It might be better to put hints on the jumps which display how to do the jump (like a lot of map do for bounce jumps)
and/or a nice showcase once it's finished to see how jumps are done