jump.tf Forums
Welcome B)

A better standard for maps

dipp · 42 · 11485

Waldo

  • Moderator
  • Novice
  • *****
    • Posts: 76
    • Frags: +0/-3
    • View Profile


rank 1000 exists entirely to keep out spambots/randoms that rtv people off runs, same as rank 3k on korea adv

if it takes you more than a few hours to get rank 1000 on tempus then i dont think you should be worrying about the extra 30 ping you get to la

also you play soldier lol ping doesnt matter

point system on tempus is hilarious and nobody cares; it doesn't matter
« Last Edit: July 13, 2021, 12:11:59 AM by Waldo »


blob

  • Newbie
  • *
    • Posts: 5
    • Frags: +0/-0
    • View Profile
In a perfect tempus jump network this wouldn't be a problem because everyone would get to play the map they want and speedruns/records would award much more points than completion or offclass runs; however these problems will probably never be fixed.

The reality is that server space is pretty limited (especially on the west coast) and with this in mind I think it's reasonable to try to keep maps up to a good standard in quality. I do think at the very least that every map should be made with the general tempus playerbase in mind rather than maps being made for the sake of "the funny map."


879m

  • Proficient
  • ****
    • Posts: 402
    • Frags: +2/-0
  • Techa mengu, go!
    • View Profile
The reality is that server space is pretty limited (especially on the west coast) and with this in mind I think it's reasonable to try to keep maps up to a good standard in quality. I do think at the very least that every map should be made with the general tempus playerbase in mind rather than maps being made for the sake of "the funny map."

That's the whole point that waldo and gorge are making - you can't do things according to the "general tempus playerbase" because every type of map has lovers and haters, regardless of quality.

From a mapping perspective if you try to make a map so that as many people as possible like it the "best" you can really do is make something that's homogenous and ultimately forgettable.

When it comes to adding, maps shouldn't be looked at under the lens of "will enough people like this" but rather "is this map good quality" in terms of gameplay, mapping etc. If someone made a random bounce map that was somehow a legitimately good map, it should get added, even though 99% of people would hate it. Conversely, a shitty t3 jurf map shouldn't get added just because lots of people will like it (or because no one will start a thread about declining map quality because of it).


firestabber

  • Newbie
  • *
    • Posts: 34
    • Frags: +0/-0
    • View Profile

Please don't take this personally, I'm trying to understand you and defend myself. 

I'm not sure how spambots are stopped by not being able to rtv or join a team, you can still chat.  Rank 1000 is probably more strict than it needs to be to prevent people from rtving someone on a run, but maybe I underestimate how rude people are.  To be clear I'm ok with restricted servers - it makes sense to have an area reserved for people who have demonstrated dedication, and give them additional options for what maps they can choose.  Tempus points are a somewhat decent indicator of dedication, despite being hopelessly messed up in many ways, so it makes sense to still use them for this purpose.  Let me know if my understanding of how people are spamming or what sort of people rtv others off of runs is incorrect.  I just can't see that being the reasoning that justifies how things are.  3000 points or something rather than rank would do just as well for that purpose, wouldn't favor demo, and wouldn't make people lose access because someone else played more and bumped them out of 1000.

Rank 1000 on soldier is about 7500 points, or the equivalent of 75 T5 maps.  Idk how you expect anyone to get that many points in just a few hours unless they're getting tt's on their random map runs.  It's not like I can just hop from apex to iT to ddpls or whatever either, since there's other players on the server running maps. 

And the ping does matter.  The last time I ran jump_sync - offline - I hit last first try.  The first quint I tried to do on the LA Tempus servers took me like five minutes.  I get that ping makes a bigger difference on demo and that soldier can in general do better on higher ping than demo can.  But right now I'm very accustomed to 0 ping and the extra 30 ping makes a huge difference with every sync that involves looking at rockets.  In contrast, I get a very good connection to the JA West Lounge server and it feels very close to offline (I get an even better connection to Echo).  You can tell me that I'm not good enough for it to matter all you want, but regardless what you think the reality is that it's causing a pretty huge impact. 

I'm kind of ranting at this point, and this last paragraph isn't directed at you, Waldo.  But between the racism, ridicule, and harassment I've witnessed and endured during my short time on Tempus, and the absurd number of barriers to playing on a map I want to, or on a server with low ping, I'm wondering why I'd want to play on Tempus at all.  For the points?  For the completion tracking?  For the verification and logging of my map times?  Tempus has a lot of problems to fix, but adding bad maps isn't one of them.  This entire thread is focused on something that's trivial, and the high volume of new maps added is a healthy sign, not an unhealthy one.  Rather than complaining about this, maybe try to fix the stuff that's fundamentally broken about Tempus that the playerbase has become accustomed to.


cat‎

  • Newbie
  • *
    • Posts: 14
    • Frags: +0/-0
    • View Profile
I'm wondering why I'd want to play on Tempus at all.  For the points?  For the completion tracking?  For the verification and logging of my map times?  Tempus has a lot of problems to fix, but adding bad maps isn't one of them.  This entire thread is focused on something that's trivial, and the high volume of new maps added is a healthy sign, not an unhealthy one.  Rather than complaining about this, maybe try to fix the stuff that's fundamentally broken about Tempus that the playerbase has become accustomed to.

jump academy main failing to understand the concept of a competitive environment



firestabber

  • Newbie
  • *
    • Posts: 34
    • Frags: +0/-0
    • View Profile
jump academy main failing to understand the concept of a competitive environment

Toxic player failing to understand the concept of common human decency


firestabber

  • Newbie
  • *
    • Posts: 34
    • Frags: +0/-0
    • View Profile

This is my last response to this.  It's absurd that you don't understand how repulsive this behavior is.  If you were a real competitor, you would welcome competition rather than flinging insults.  In my opinion, skill doesn't matter, but it seems it does in yours.  In that case, you better be prepared for a world where I improve and become better than you.  I've been enjoying swift improvement in jumping, which is not a necessary requirement for me to find pleasure in it, but is nice on top of it.  Rather than insulting people who threaten you until they leave, get better yourself. 

I hate how you use JA as an insult like it's a bad thing.  I know you do it because it frustrates me.  I haven't experienced such childish behavior since high school, and I didn't expect to run into it again.  That's why I'm not going to engage with you any longer. 


cat‎

  • Newbie
  • *
    • Posts: 14
    • Frags: +0/-0
    • View Profile

This is my last response to this.  It's absurd that you don't understand how repulsive this behavior is.  If you were a real competitor, you would welcome competition rather than flinging insults.  In my opinion, skill doesn't matter, but it seems it does in yours.  In that case, you better be prepared for a world where I improve and become better than you.  I've been enjoying swift improvement in jumping, which is not a necessary requirement for me to find pleasure in it, but is nice on top of it.  Rather than insulting people who threaten you until they leave, get better yourself. 

I hate how you use JA as an insult like it's a bad thing.  I know you do it because it frustrates me.  I haven't experienced such childish behavior since high school, and I didn't expect to run into it again.  That's why I'm not going to engage with you any longer.

tl;dr  8)



Exile

  • Administrator
  • Advanced
  • *****
    • Posts: 680
    • Frags: +10/-0
  • fhhh
    • View Profile


Waldo

  • Moderator
  • Novice
  • *****
    • Posts: 76
    • Frags: +0/-3
    • View Profile
Quote from: firestabber

I got an alt to rank 1000 demo in about 2 hours. I guess I started playing demo because it let me play on NY200 faster than playing soldier so YMMV.

I suppose I mean malicious cheaters more than spambots; it's still an issue on the RU server with some frequency. Main problem is randoms rtving people off runs (and the fact that unranked servers get locked to jurf or similar 24/7). The other west servers are actually unusable for running maps simply because there aren't enough and they're locked to the same soldier t4s for 6 hours at a time (just ask Cygnus).

For anyone who jumps enough to make an account on the forums, rank 1000 simply isn't a high bar. Especially if you're so amazingly good that you can 1shot sync last, the most impressive and thought provoking of levels, you should have no problem at all completing maps for points, even if you have to suffer the indignity of playing on imperfect ping.

For soldier it literally doesn't matter what ping you get (within reason) so long as it's stable; I don't get how you can act like you need 5 ping when none of the top 10 soldiers  (by tempus points or True Objective (subjective) Skill) have good internet (maybe trip idk). Dendro's been playing linear jurf maps on 120 ping for months now and has plenty of wrs from it. Katto's internet is trash and he's better at prefires than anyone else except maybe kaptain. Just because you got accustomed to offline doesn't mean you're magically entitled to 5 ping on Tempus, nor that you need it.

For demo it matters a lot more on speedruns, but it's still irrelevant for completion because of speedo/thirdperson.

How can you act like you need 5 ping when the unquestionably most dominant players (Boshy and soup) both get like 50 constant?

Yes, if you decide that you will only play jump_sync on LA adv then you won't be able to play whenever you want; tough shit.

People play on Tempus mostly for completion tracking/personal improvement, it's not that complicated.

JA is an insult for a reason; I can't imagine how you could enjoy a jump server with 1 map and no timer without brain damage. Doesn't help that JA "teachers" are generally nowhere near good (I wonder why...) despite acting like they're Top Players. About the only benefit from JA existing is that it acts as a buffer so we don't get as many completely clueless players on Tempus.

If you had any awareness, you would know that Tempus has A Bit Of A Problem with top level administration; the admins who can add maps do not have the power to change server configurations, fix DB problems, etc.. The people who do (scotch and jayess... technically Rob123) are frequently gone for months at a time and haven't been involved with jump for years. If that changes, you can expect a variety of improvements to Tempus (including a lot more servers).


firestabber

  • Newbie
  • *
    • Posts: 34
    • Frags: +0/-0
    • View Profile

I'm with you on the issues with the West servers, and to be fair, I'm sure I did come off as entitled to you.  From my perspective, I've just spent the past several months offline, and while I can get used to another ping and get consistent with it again, it just takes me about 100 hours to do so (for whatever reason, for better or for worse, I get deep into a groove and have a hard time getting out).  I've had to do that a couple times already and I'm somewhat sick of it.  I actually used to be accustomed to the same ping that I now get on LA Advanced, but I'm no longer accustomed to that.  I recognize that top soldiers have done very well with different ping, and I know that after adjustment it would be extremely negligible, and obviously skill is the primary factor.  It sounds to me like you simply don't believe me that I could be so negatively impacted by ping and you want to attack me for it, which isn't fair.

It's definitely not a challenge for me to hit rank 1000, just a chore.  I'm not sure how you managed to hit rank 1000 in two hours, but I suspect it's the combination of a few things, primarily your skill being much higher than mine, and to a lesser degree access to more open servers and a lower bar to hit as demo.  I've spent quite a bit of time grinding points already and I'm still only about a quarter of the way there, the main limiting factor being filled servers so I can't jump from map to map.  Please try to take a step back and think about it from my perspective rather than defaulting to assuming I'm wrong, or lying, or whatever.

I don't know how to respond to your opinion about JA.  Everyone who has learned jumping had to start by bashing their head against a wall trying to beat jumps, and couldn't care less about timers.  The courses are diverse and represent several mappers, and amount to what is effectively about five full-length maps.  Additionally, there are more servers than just the ones that host JA2.  Your comment about our teachers is insulting and unfair.  There certainly have been bad apples that will act like they're the king of the world, and need to be taken down a notch, and there have been issues with teacher quality.  But it's a problem that's being constantly addressed (a problem I'm particularly invested in), and the bar for teachers has risen significantly in the past several months.  To be fair, if you've built up that perception of JA, there's likely some truth to it, and while I am wholeheartedly convinced that your mental image of JA is a caricature of reality, there are almost certainly nuggets of truth that, with friendly dialogue, could give a much-needed critical examination. 

I'm well aware of Tempus' problems with administration.  I'm happy that there are new admins, and I'm disappointed that there's still lingering issues with the old admins, who retain a level of authority above the new admins and, in doing so while inactive, stifle Tempus' opportunities for growth.  When I said that people need to focus on fixing "the stuff that's fundamentally broken about Tempus that the playerbase has become accustomed to," this is the main thing I was referring to, and frankly practically everything else stems off of it.  I'm not sure what gave you the impression that I was unaware of what was going on, but I try to be well-informed about the state of the jump community, and there's no way I'd have missed something that important.  To be fair, there's no way you could've known that I keep up-to-date on things either. 

Waldo, I understand you, I think we agree on most things here, and I'm not trying to attack you.  I'm not sure why you decided to patronize me with your first response and again in this subsequent one.  I appreciate feedback, but I'd appreciate more if it weren't given in the form of thick, cruel sarcasm.  I don't want to pick a fight with you and I don't want to make enemies.  I'm sorry, perhaps I caught you at a bad time and you decided to take it out on me (I know that the past few days have been rough for me, personally).  Fine, I can take it.  I'm sorry I came across as entitled and annoying.  But I don't think I could even say what I wanted to and at the same time make it totally impossible for someone to end up misinterpreting it that way.  Can we drop the hostility and treat each other with respect?



firestabber

  • Newbie
  • *
    • Posts: 34
    • Frags: +0/-0
    • View Profile
man i sure love typing

I'm literally just trying to explain myself and diffuse the situation.  Please don't make fun of me.