You keep dealing in hypotheticals where johnnydemoman22 is behind your logic, but you have real people being affected versus your hypothetical. You are forcing some top jumpers into a worse environment. Look at all the comments in response to your decision, notice a common trend?
Well I haven't interrogated every active jumper, but off the top of my head I don't exactly think of cander and vice as offline players (except vice for, you guessed it, Beginnings). I would be surprised if any of the demo players with online PRs didn't feel this way to some extent; I encourage any of them to call me out if they disagree. Beryllium definitely benefits more than the average map from offline on account of all the precise 1pre/turning airpogo strats.
I know tomato tom intended to run stage 1, but decided to stop playing instead of run offline when it was clear that he wasn't going to get a good run online.
I do notice a common trend: People who think they will do better with offline allowed demonstrating pretty clearly that that's their only argument for it. Please give me a reason why this jump competition should not follow the same rules as ordinary speedrunning on Tempus.
There's plenty of reasons why this shouldn't follow the ordinary set of rules. It just seems that you've already made up your mind on the matter.
Reason 1: the rules used to be different, changing them mid-competition is confusing and generally frowned upon.
2: Getting used to a certain ping can take some time, so if people were practicing expecting an offline competition, they may now need to readjust due to a change in circumstances
3: Offline grants a level playing field where server and internet conditions aren't a factor, and has generally been used for these sorts of events in the past. Not everyone has Waldo Gaming network in their backyard.
4: Maybe johnnydemoman22 doesn't know about the advantages of playing offline, but maybe he did, but didn't learn about this rule change mid-competition. I think it'd be way worse for a player to learn their run was disqualified than it would be to learn that they could've gotten a slight advantage playing offline.
5: Given that the event is limited time, especially since the duration is shorter, trying to find an open server is even more of a concern
Obviously there's reasons it *should* be on Tempus only... It's the "Tempus Cup" after all. But it's disingenuous to act like there's no reasons to allow offline runs.