jump_pow_a3 changelog:1 to 3 - detailed and nogrenaded
7 - corner chamfer gone, making you closer to the wall after bounce.
11 - end is a 128 units further away making the jump harder
12 - skip platform raised by 64 units
13 - starting platform extending by 128 units making the wall sync easier to hit, and added nogrenade right after wallsync to force good wallshots after.
15 - end platform extended by 128 units to make it easier
17 - small noob ledge added
19 (last) - second skip is higher. walls after shortened to only fit 2 wallshots before ramp.
beauty shots: