I played map quickly. 1, 4 and last seem good (other than last ramps being weird at times, but that could b something I'm doing wrong). 2 last wall felt too far imo, 3 skybox felt low and a bit frustrating as a result, but that could b by design. 5 idk (didn't feel like doing it properly, concept was cool tho). 6 I think the ramp where u sync should b higher than the ss plat but keep the same distance so the timing still works (sometimes ss would just send me on top of the orange bit where u sync, but with too much speed). 6 I also did by assuming only orange bar was meant to be shot, and the ramp is supposed to be nonades. I'm not sure if that's the case though. Overall, I think the idea of a prefire ss ramp sync like this is cool, but I kept finding myself going too fast, too high or both because of the ramps spacing. 7 was fine I think.
this is all feedback after 20 min on map tho so take with grain of salt maybe + i'm noob