Hello gamers! This is my jam map, with a few improvements from jam. I'm quite happy with it at the moment. All feedback is welcome.
Versioning is weird cause ideally the final version will be _a5.
Soldier Intended, Beef-Inspired T1
Changes from jam version:
- Secret Golly added
- Lighting improved
- Minor visual changes
- Fixed Nonades
Plans:
- Make a showcase once I figure out how to do that
Update 7/10/23
- Raise ceiling/make ceiling slanted from 1-2 to improve speedrunnability
- make side walls after 2nd sync shootable
Update 8/12/23
- Start walls are shootable
- J3 moved backwards to make the double from j1 easier
- Pogo wallclimb now has shootable side walls
- The walls before the first skip jump have been extended for speedrunning
- Slightly raised first skip platform for speedrunning
- First sync now has a shootable wood portion at the start for speedrunning
- A strip of wall above the first sync is shootable to make double -> water easy/viable
- The ramp above the 2nd sync was raised to make the double -> water easier
- The ground after the crouchy jump is playerclip illusionary to suppress sync speedshot shenanigans
- Credits have been modified (thanks rellort )
- Added Important Geometry
Download (last updated 8/12/23)