This map is about wallbugs, jumpbugs and pogos. (and a bit of sync) I decided to make this map because I think wallbugs are cool but there aren't many maps that center around them. This is my 2nd jump map and first jump map that I want to put effort into.
I'm aiming to make at least 12 jumps and have the map difficulty be around t4, slowly increasing throughout the map.
Many alternative strats I decided to keep because it made the map more interesting and weren't really cheesy, plus it would be annoying to fix
Download:preview2:
https://drive.google.com/file/d/1l-hMKJuporS109jUXkaqY_wfc6sw5Un2/view?usp=sharingInstructions for the jumps:1. wallbug catch
2. do a skip
3. wallbug in the hole
4. wallbug catch
5. sync > hit ceiling > powerbounce
6. single jump into tele, then do a sync into tele (telehop)
7. wallbug catch, then pogo past the nonade glass
The visuals of the map are far from complete and I plan on working on visuals last, but I have decided on the theme already, being a water processing plant/sewer.
Images (preview2):
Jump 1Jump 3Jump 4Jump 7