This looks pretty <3
Will have to give it a try. And I think what Exile is saying is to put trigger areas around the map with the "trigger_hurt" function and make the "Damage" negative (I put -200, doesn't matter too much, just have it high) so you will constantly regenerate health. I haven't played the map yet, so I don't know if you have them or not, that's just what I'm guessing at the moment.