Alright I did a quick playthrough and here's my impressions:
Most of the textures are missing for me... and by that I mean all but the walls, ceiling, cp room, and some of the floors.
http://steamcommunity.com/sharedfiles/filedetails/?id=221382637All of the numbers for the jumps should be func_illusionary.
The difficulty curve is as wiggly as a worm.
The actual jumps:
1 can be wallshot
2 not too hard seems good
3 easier than 1 and 2
4 can't shoot the wall to start off, not a big issue just slightly annoying, also the ceiling is a bit low
5 seems fine
6 the same as jump 3
7 good jump I like it a lot
8 triple seems a bit out of place
9 good jump could use func_nogrenades
10 way to easy to be after the triple. Fine otherwise.
11 needs an indicator of when to turn around, also
http://steamcommunity.com/sharedfiles/filedetails/?id=22138718512 good but should be sooner
13 fun jump not that hard
14 can be wallshot
15 too easy for last, fine otherwise
I really like the ladder above the cap that was well made but you can't edegbug on it
This isn't the worst map I've played (demo_jumper) and it's certainly not the best. But it needs a lot of work.