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jump_requiem

Sere · 6 · 2447

Sere

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Map needs a bit of work, but the jumps are about where I want them to be at. jump_requiem_a6: https://www.mediafire.com/?1p422g11vtnokia

11 jumps
2 bonus
Includes Drexen's timer, but I might change the location of it.

Thoughts?

Vid:
« Last Edit: July 10, 2014, 06:28:28 AM by Sere »
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci


Rokio

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Not bad to start with.  Some fun jumps in there. A couple of the textures are a little confusing.  On some walls with seamless textures, you can shoot one part, but not another. Like when you first spawn, the back and right walls are the same texture, but you can only shoot the back.  Also on the vertical jump before the multi-platform pogo.  You can shoot the wall and then you can't.  Minor issues, but they could be frustrating when first encountered.

I think the staircases are a little bright, and the crystal-shaped backward/forward teleporters are a little strange at first, but that's probably not a big deal.  Overall pretty cool.


Sere

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Not bad to start with.  Some fun jumps in there. A couple of the textures are a little confusing.
ty
On some walls with seamless textures, you can shoot one part, but not another. Like when you first spawn, the back and right walls are the same texture, but you can only shoot the back.  Also on the vertical jump before the multi-platform pogo.  You can shoot the wall and then you can't.  Minor issues, but they could be frustrating when first encountered.
All are on my to-do list for b1.

I think the staircases are a little bright, and the crystal-shaped backward/forward teleporters are a little strange at first, but that's probably not a big deal.  Overall pretty cool.
Black portals are boring, crystals ftw
« Last Edit: June 07, 2014, 08:42:14 AM by Sere »
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci


BQE

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What's the intended method on this one?



Rokio

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What's the intended method on this one?
Pretty sure just jump off the ground, jump off the wall next to the ramp, and speed pogo on the top level.  Jumping off the wall isn't really necessary though.


Sere

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What's the intended method on this one?
*Image*
Slow way: Slow pogo up the ramp, speed up when you reach the flat part, fly off onto the ending platform.
Fast way: Jump up onto the red platfrom and do 3 pogos, strafe onto the ending platform

Alternatively, you can do 2 pogos, and you'll just fly onto the ending plat(you won't have to strafe it)

Edit: Because reasons, a6 will probably be the last version of this map.
« Last Edit: July 01, 2014, 02:24:00 PM by Sere »
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci