I'm making a jump map in which dispensers act as grenade conductors. How do I make the dispenser have tons of health or respawn every time it is destroyed?~Quesadilla
Take a look at jump_littleman. The sentry will respawn on that map.
Quote from: Quesadee on September 17, 2014, 04:08:00 PMI'm making a jump map in which dispensers act as grenade conductors. How do I make the dispenser have tons of health or respawn every time it is destroyed?~QuesadillaI believe it is obj_dispenser check invunlerable or whatever its called.
Quote from: Dr. Heinz on September 17, 2014, 05:19:02 PMTake a look at jump_littleman. The sentry will respawn on that map.It does indeed, but how do I decompile the BSP into VMF?