Exile had me play this on stream. The initial challenge is trying to understand the jumps. A bit confusing at first, but its definitely a good map. Creative design and the style has a lot of potential. The only stage I felt needed a little work was the wallpogo tele. It wasn't nearly as challenging as the other jumps and I was told it can be beaten with a tele sync.
The triple sync boost jump was hella creative though the initial jump was a bit particular. Last jump must have taken a while to make. the timing is super tight. Once you figure out how the jumps are done, its not too hard. Maybe a tier 3 map.
Nice work and thanks for getting me to play it. I'd like to see more from you. Ive seen a huge improvement in your hammer skills.
I'll be adding this to my advanced server.