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jump_something_redo_final

Miagui · 32 · 6818

Miagui

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Hi, this is my first map, so i started with soldier map (i'm think is more easy)
I don't know why the name
4 Courses
33 Jumps
Dev textures by Pants
Current version: final

Download: https://drive.google.com/file/d/1PDSlg8ONsn8KraFV_uB21HTjU-Kjobnf/view

Images:
Spoiler (click to show/hide)
« Last Edit: July 31, 2018, 09:04:17 PM by Miagui »


plep

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Easy but kinda fun, I have to say. Not bad, not bad. :)


Miagui

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Added V2 of Jump_something
Changelog:Added Intermediate Course (8 jumps)
Added more strats
fixed some bugs
added some textures
Download : https://mega.co.nz/#!4t922b7a!ETQRqLJlIABPX-VCLPXiloUkVdmyI_7HS67U9dbkgC0
« Last Edit: January 02, 2015, 08:58:10 AM by Miagui »


Dr. Heinz

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On the last triple, where you have to go over the glass, the teleport if you fail is bad. You get teleported into the ground.
Last jump (the 4 doubles) has no ammo regen.


Miagui

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Added V3 of jump_something
Change log : Fixed some bugs
                    Added more Lights
                   Re-textured floors
                   Added a ramp in the first jump of intermediate
                   Added Regen on last jump
Download : https://mega.co.nz/#!08VkiY6S!xg11bQD4h-8nvlxco0FidCuU4nTE60_LV40gy5MQb9M
« Last Edit: January 03, 2015, 02:27:12 PM by Miagui »


Miagui

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Added V4 of jump_something
Change log : Added hard course (6 jumps)
Download:
https://mega.co.nz/#!F59jCTbY!FD3e6I12wJDXMB_1Xq8UguaykUIgtsEfBf_G8CgLhLs
« Last Edit: January 06, 2015, 08:48:05 AM by Miagui »


Dr. Heinz

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v3 and v4 are exactly the same, there is no new course added.



Dr. Heinz

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At the second to last there is no teleport at the bottom.
The jump before that, ther is no regen at the yellow wall, same fer the jump before that one, no regen at the yellow wall.

I assume last is tele sync, prefire three rockets, sync triple and then like a quint or quad at the wall?


Miagui

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At the second to last there is no teleport at the bottom.
The jump before that, ther is no regen at the yellow wall, same fer the jump before that one, no regen at the yellow wall.

I assume last is tele sync, prefire three rockets, sync triple and then like a quint or quad at the wall?
i'll fix the second last,some jumps doesn't need regen
yes,the last is quad at the wall


Dr. Heinz

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Ok, second to last jmup I figured out, I was doing it kinda wrong, but you can still get unlucky with the regen and end up with like 2 rocket at the yellow wall.
Ok, I got also the pogo > double catch into wallclimb, but for both jumps you can only go at a very specific moments, otherwise you don't have enough rocket because of the regen, kinda dumb.
« Last Edit: January 06, 2015, 10:44:42 AM by Dr. Heinz »


sitood

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Small thingy: you can fall down here and get stuck cus the walls are unshootable.


Miagui

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Added v5 of jump_something
change log : removed random holes in the map
                  hard 3 (pogo to wall pogo sync) is now a surf sync to wallpogo sync
                  reduced distance of last jump
                  fixed some regen places
download : https://mega.co.nz/#!x9kyiKza!w5xq1o_91wvOP3PT4THwqdiytzQ0qUYQBRyW7d59sGI


Miagui

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Added v6 of jump_something
change log: Changed two jumps
                  The telesync in intermediate course now have a better reset
                  Added numbers in the jumps
                  the last jump now have a teleporter,for telesync
                  isn't possible to get off the map
download : https://mega.co.nz/#!U0VklaCY!npgHMDa3ieFCV21iJsY6er1HSeoTQ4aaXD439esUqCQ


                 


Dr. Heinz

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22 and 23 (or it was 21 and 22) arent possible to finish because you removed the gap at the ceiling.

You get positioned really awkward with teleport at the last jump . You look kinda up and to the side when you go through it.