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Question: Do you want v3!?

  • YES
    - 12 (66.7%)
    NO
    - 6 (33.3%)

Total Members Voted: 17

Pages: [1]
Author Topic: jump_propel v3 ?  (Read 644 times)
Rocketeer
*

Posts: 380
i dont care!
hey...

its nothing special but we can get a small fix with removed HDR and built cubemaps
that is mean we fixed proper reflections for models and textures in the map


DO YOU GUYS CARE ABOUT THIS ! ?

just push the vote button

see you in hell!
« Last Edit: January 08, 2011, 01:01:59 PM by w33dskiLL »
   
Offline  mouse*
Maggot
***

Posts: 24
best ,ap aver made coffstah do it!!
   
Offline  Raiin
Soldier
*

Kangaroo-izzle
Posts: 243
Apparently, I'm a robot.
I personally don't care if its changed or not.
changing fullbright can be done client side if memory serves, mat_hdr_level 0 and then reconnect/reload the map...could be wrong though.


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Rocketeer
*

Posts: 380
i dont care!
whos care here is it http://www.tf2jump.com/weedskill/jump_propel_fixed_v3.bsp.bz2

thx for voting


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