So I'm sure by now most of you have seen "PRETTY JUMPS 'N STUFF" by dellort. I know I'm not the only one who tilted my head at wonderland's jumps, and in the description of the video it mentions that he had discovered a new bug that accelerates the fall speed of the player model so players could sync rockets differently, or even get stuck in the ground and fly out of it with more force than a regular rocket jump.
So my question is does anyone here know exactly how this bug is performed/done? If no one does, I was going to try to contact wonderland and ask him myself.
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