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Messages - X_DIAS

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1
General Discussion / Re: Beginnings 2013 point system revision?
« on: December 01, 2013, 06:13:29 AM »
To be fair, the system works fine if everyeone submits 5 demos, that was pretty obvious from the start. So everyone who didnt submit demos just doesnt seem to care enough.


exactly this




or we can just go full on subjective and say Dr.Heinz won

2
General Discussion / Re: Beginnings 2013
« on: November 30, 2013, 04:34:19 PM »
double pre-fire is my guess on that jump

3
ChiLL0uT Z0nE / Re: Chillout needs maintenance
« on: November 28, 2013, 03:21:01 PM »
ofc ofc
i didn't pointed that out in a mean way :)

4
ChiLL0uT Z0nE / Re: Chillout needs maintenance
« on: November 28, 2013, 12:05:50 PM »
Whats so hard about to understand the text from Weed ?

i don't really understand the UPDATET
the rest it's pretty clear

5
Jump Videos / Re: Soldier jump videos
« on: November 28, 2013, 03:28:44 AM »
why so slow exile?

6
Whatever / Re: Raw videos of jumpers
« on: November 27, 2013, 02:24:29 PM »

7
ChiLL0uT Z0nE / Re: Chillout needs maintenance
« on: November 27, 2013, 02:04:40 PM »
timmeeey

9
General Discussion / Re: Beginnings 2013
« on: November 27, 2013, 06:01:04 AM »
bitches, you solly jumpers don't get to complain about ppl not competing with you


one idea for next year (eventually), would be to get all maps ready before the comp, and have someone (who wouldn't be running) decide how to rank the maps in weeks. sure it will not be perfect, becasue of subjectivity (yes, tissue is much easier than devils), but would defenatly be better

i know AG wanted to give the mappers some room to finish the maps till their week was uppon them (and i know at least 1 case where the map is not finished yet), but that resulted in this problems.

anyway, i hope all this fuzz doesn't disencourage a competition next year

10
New Maps / Re: Jump Zero
« on: November 26, 2013, 08:49:02 AM »
best demo map EU

11
General Discussion / Re: Beginnings 2013
« on: November 25, 2013, 06:54:27 PM »
i have a rotw, can i haz best jumpah prize naow?

12
Whatever / Re: QuBA birds from around the world
« on: November 25, 2013, 04:14:54 PM »
ye, but what about ABuQ and BAQu?

13
General Discussion / Re: airpogoing in competitive?
« on: November 25, 2013, 12:50:58 PM »
on the process rollout you can airpogo to gain momentum up the second ramp, but this isn't always necessary.

no need if you can hit the jump(wich isn't hard at all)

14
General Discussion / Re: Any map to get good at airstraffing?
« on: November 23, 2013, 01:31:31 PM »
go jump on tfc

15
General Discussion / Re: Maps designed with speedrunning in mind?
« on: November 20, 2013, 12:36:20 PM »
  No one wants to crouch walk through a vent for 30 seconds or jump through minimum sized holes every time they do a run. 

orbital and grimace coming to mind

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