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Messages - Honster

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Took me a few days to iron it out, but i think im gonna stick with using what feels more natural for jumping even though i do like the aesthetics and centerfire mechanic of the original. Ill just have to suck it up and learn to airshot with stock. <_<

Thanks for all the help guys.

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original/stock is preference mostly


Also.. dont use s to start a jump, cos that means backward and i have no idea how you'd get in a position where backwards would be benificial to your start jump

You do already know that while in air you nearly only use a and d, right?
On ground you can use w, or when doing wallpogo up/down and some other minor cases, but  generally a and d are enough for jumpers in nearly every case

Yea, i know about a/d and not using W. What i mean when i mention using S with the original, is to a get a fast start off the ground for a jump like annex blue 20 i feel like i have to turn around pretty much completely to get the same rocket placement as stock when standing 90 degrees and using A to start my jump. (that is, the rocket exploding right behind you) The correct angle to start some/a lot of jumps seems to choke me up far more than actually doing stuff like wallshots after ive gotten a bit of speed with the first jump. Slowly pogoing on the floor or across walls is kinda weird too compared to stock, but not significant. <_<

Use whatever you feel more comfortable using

Hah yea, if i didnt like the original for normal play that would probably be stock because its what i learned/learning on when i first started doing jump maps.

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I understand that there is a preference for stock.

I personally really like the center fire the original has for non-jumping stuff and also knowing exactly where my rocket is and its trajectory at any given time. It just seems a bit mentally simpler to me i guess.

Im at the point where id really like to be able to finish something other than baby maps in a reasonable amount of time and i just want to be sure my practice is actually helpful. Consistency is a huge issue for me and i feel like switching between stock and the original is not only slowing down my shitty pace even more but may be making me worse with the other launcher. (for example, just starting to 'get' very simple downpogos with stock then doing maps with the original the next day)

I find that im generally very bad with larger wrist(or arm? whichever its supposed to be) movements, so i figured the original could even help that issue by forcing me to go further than normal. Starting upward horizontal jumps off the ground feels almost like its permanently mechanically gimped using the original and im not sure if i should be using S to start the jump or not. I recently was using it on the last jump of annex blue, which i cant just blast through without any effort normally either, but was failing miserably to even start the skip properly.

I been using 6.5 inches per 360 for a while now(which is more than whatever i started out using), lower might be more comfortable but the precision of my aim is already horrendous. I would have thought i'd have gotten better arm/wrist movement by now, but i still find myself sliding my mouse way over before certain strafes or even occasionally picking up the mouse during a jump. Ive tried greater inches per 360 but my mouse stops tracking when i do faster sweeping motions.

Is it dumb for me to be using the original. Assuming using the original to learn and jump in general is fine i can chug along with some extra hiccups, cause i do like it more, but if its just mechanically inferior ill switch back to stock because getting better is more important. Thanks for any input.

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New Maps / Re: Me Made a Map
« on: April 17, 2013, 01:51:45 PM »
Uh, just a few basic things, im not good enough to even hit the new content anyway, only can get to d5 and have never legitimately done C bonus.

The letter coding was extremely helpful to direct new people where to go and of the correct order. If you could slap a big color coded A/B/C/D/E/F, a big labeled sign,  or some other idea that mimics the function it would be really helpful. I also personally find it simpler to refer to courses by letter.

Kinda bummed that the bonuses no longer have control points attached, but i understand why, the regular map is so freaking huge. Still I do wonder if ill ever be able to correctly do c bonus. And man, i loved seeing peoples reactions to b bonus getting fixed. <_<

I remember when i very first started playing jump maps, i.e. pagoda, i couldnt stand 4starters for about a week. Probably because i was clueless as shit, since then its really become one of my favorite maps and i appreciate you going to the effort to not just make a solid map but to rehaul it even further. Now i just need to get better at the damn thing, its been quite a while since i started and still cant beat 4starters.

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