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jump_corona

879m · 22 · 1472

879m

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Alright everyone, the wait is over and the collab is finished.

Thanks to everyone to who submitted a jump.
Spoiler (click to show/hide)
Special thanks to exile for probably halving the amount of brushes in the map, and lopez for helping with some stuff.

https://www.dropbox.com/s/qvsurufn2axu1fn/jump_corona_19_v2.bsp?dl=0

I tried to change as little in each jump as possible, so you might notice a brush or two missing from your map if it gave me trouble. Of course there were some hammer funny moments, so unfortunately klowwd's jump is missing epic pokemon props.

and don't worry, exile and reero's jumps are bonuses.
« Last Edit: June 15, 2020, 08:37:02 AM by 879m »


Exile

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dipp

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epic, also can you share waldo and scotch's boxes, im curious about them


879m

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waldo's had a hammer funny and it always has too many verts to compile, no matter how much i hide.

scotch's compiles fine but crashes your game as soon as you try to load it, and neither of us could figure out why.


pants

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Epic mapping energy to find new ways to crash the game


HyperDan

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This turned out to be a disaster. Not because of you obviously, but how it was made etc. I understand why you compiled it this way but it just doesn't work well

For real though, should probably find out (if possible) what caused the crash. Then again, hammer is the most confusing troubleshooting program I've ever dealt with.


879m

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Alrighty here's the deluxe edition, now with a new jump by waldo, a non-crashing scotch box and some fixes. Don't pay any attention to slightly changed detailing, the brushside limit is fine.

https://www.dropbox.com/s/qvsurufn2axu1fn/jump_corona_19_v2.bsp?dl=0

v2 features tev's jump with lighting! don't ask why it was broken

« Last Edit: June 15, 2020, 08:36:43 AM by 879m »


Klowwd

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Bro what the fuck my weedle props were amazing, map ruined


UberTaco

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Zyphon

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not gonna lie the jump order difficulty curve isnt great and really should be rethought. It starts ok but then it's t5 jump then t3 jump, t5 jump, t4 jump, kinda weird. Also i think you made the V-ramp on my jump a trigger, it just looks like a solid trigger to me. On the triple to headbug jump the area where you triple you can shoot the wall where the angled walls meet, idk if the person who made it wants that fixed ^^
I feel like the mazlii wall pogo should be a bonus too, but just a thought.
« Last Edit: June 16, 2020, 05:40:10 PM by Zyphon »


Exile

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879m

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not gonna lie the jump order difficulty curve isnt great and really should be rethought. It starts ok but then it's t5 jump then t3 jump, t5 jump, t4 jump, kinda weird. Also i think you made the V-ramp on my jump a trigger, it just looks like a solid trigger to me. On the triple to headbug jump the area where you triple you can shoot the wall where the angled walls meet, idk if the person who made it wants that fixed ^^
I feel like the mazlii wall pogo should be a bonus too, but just a thought.

what jumps would you say are out of order? i'm a bit of a puny soldier jumper so i had a tough time ordering them


Zyphon

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it's not gonna be perfect but I think the first two jumps are fine. Jump 3 should be the tele sync and the toilet paper jump moved to jump 5 and XLXVS jump made Jump 4.

J1: Jump wallshot strafe
J2: Jump wallshot sync, wallshot
J3: tele sync ramp sync,
J4: XLXVVS jump
J5: Toilet paper pogo
J6: YEYE jump
J7: Pants Jump
J8: sync, ceiling smash, sync crouch bounce
J9: Lopez wallshot jumps
J10: My Jump, ss, ramp sync, wall sync
J11: Klowwd's Jump
J12: Triple head bug jump
J13 Green walls wallpogo jump
J14: Current last
J15: Phase, pogo, quad
J16: Stepped pogo going down, then up into corner wallshots (15 and 16 could be switched)
J17: Mazlii wall pogo  (This would definitely ruin the map for a lot of people so imo make this a bonus, many people would be thankful)

Some people may disagree with a couple of things but imo this is a wayyy better order :3

Notes: - can wallshot inbetween angled walls on triple headbug
-Broken trigger ramp on my jump (was fine in version 1 corona)
-Klowwd's jump can skip entire jump by using the left wall

 


yeye

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my suggestions: make maz's wallpogo a bonus, tbh i have no clue what last is, and add some sign or msg thing saying its a ceiling smash crouched bounce for that one jump (unless i missed it)
« Last Edit: June 18, 2020, 11:09:14 AM by yeye »


hex

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my suggestions: make maz's wallpogo a bonus, tbh i have no clue what last is, and add some sign or msg thing saying its a ceiling smash crouched bounce for that one jump (unless i missed it)

maz's jump isn't even top 3 worst submission