Current version: A3 (not really a pub release, more play testing) http://tf2newbs.com/newbs_upload/jump_junk_a4.bsp.bz2Number of jumps Demo: 35ish Solly: 21ish (0-19) Please post your feedback here. NEEDED: Suggested jump order, besides the usual feedback please post your suggest jump order by easy to hardCurrently looking for broken jump that arnt doable, broken teles, and jumps that need better lighting (i guess i have the best sight at night or something cause all you MFs cant see shit). Any other feedback is always good So far ppl who have contributed to the map: [GNC]Matt Vend Drexen RING RING RING Muffin Raiin Dr. Whooo Rush Changes:Fixed lights Overall added more lights (still needs adjusting for all you blind fucks with low brightness) Added more jumps Working on trying to fit more jumps but currently getting vis errors for more stuff... so this may be the last add of jumps. Soldier jumps:Jump 1 added tele on ledge Jump 3 Added timed tele for skip plat Jump 14 adjusted plat and raised doorway Jump 15 made starting area 1000 units higher, moved skip plat out 350 units. should now be able to prefire 2 for the skip (maybe v2) Jump 18 moved spawn forward Demo jumps:Jump 11 fixed a timed TP Jump 22 made wire a non solid brush w/playerclip
« Last Edit: January 11, 2011, 10:16:12 PM by drwhooo »
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