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Author Topic: Nodraw not working?  (Read 400 times)
Maggot
*

Posts: 21
Is it just me or is nodraw just showing up and not actually working?
   
Rocketman
*****

Posts: 630
Right click tf2 on steam
Select betas
Choose sdktools_beta
*May have to restart steam here for a download to initiate*
Open hammer.exe from \Steam\steamapps\common\Team Fortress 2\bin from now on.
   
Maggot
*

Posts: 21
Right click tf2 on steam
Select betas
Choose sdktools_beta
*May have to restart steam here for a download to initiate*
Open hammer.exe from \Steam\steamapps\common\Team Fortress 2\bin from now on.
I already use that, else it won't even start up for me.
I mean whenever i render something with nodraw i can actually see the nodraw texture ingame.
   
Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
Most likely that nodraw face is on a brush entity
   
Offline  duppy
Fly
**

Posts: 99
As Fletcher Dunn (a developer at Valve) said:

"There’s no need to opt into the sdk beta branch anymore.  The tools are just shipping with the game.  Opt out of all betas, sync the latest, and run the hammer.bat.  Does it work."

Note: hammer.bat is in Steam\steamapps\common\Team Fortress 2\bin\

If you see tool textures like nodraw, then you're most likely using broken beta.  Opt out of it, and you don't need to download the source sdk either...all tools are part of TF2 itself now.
« Last Edit: June 13, 2013, 03:59:38 PM by duppy »
   
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