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Author Topic: r_drawdecals 0 on dev maps?  (Read 269 times)
Offline  snufkin
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Posts: 170
hurtme -9999999
any reason why it doesn't work on maps like pl_upward and koth_sawmill, but it does work on other custom maps? r_drawdecals 0 is meant to make explosion blast marks not show (making it great for jump movies).
   
Rocketman
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Posts: 630
Isn't it just r_decals 0?
   
Offline  snufkin
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Posts: 170
hurtme -9999999
 :-X
   
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