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Author Topic: Bounce heights after hitting a roof?  (Read 272 times)
Offline  Guyyst
Fly
**

Posts: 61
Was wondering how you measure bounce heights after hitting a roof (crouched)

I tried using a walk off height from this spreadsheet: https://docs.google.com/spreadsheet/ccc?key=0AkBpyyZfWCczdGFOcHloSV93SmNTbmxoWDdPT3d2dmc#gid=0

And then add the height of a player being ducked, which should be 63 https://developer.valvesoftware.com/wiki/Team_Fortress_2_Mapper%27s_Reference#Model_sizes


So I would for example take 820 and add 63, so I end up with a platform being 883 units above another platform.


But that just doesn't work :(



So what am I missing?
   
Rocketeer
****

Posts: 426
You overlooked one thing and that is that you suck at bounces  :'(


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Offline  Shunix
Soldier
***

Posts: 167
Awooooo!
You overlooked one thing and that is that you suck at bounces  :'(


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Offline  Guyyst
Fly
**

Posts: 61
You overlooked one thing and that is that you suck at bounces  :'(


Said he to the guy who holds the WR for jump_bounce  8)
   
Rocketman
*****

Posts: 630
You overlooked one thing and that is that you suck at bounces  :'(



Said he to the guy who holds the WR for jump_bounce  8)


   
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