oh god, i forgot how much of a fight you prolly have getting nice movement into an unreal engine..
Ok ehm, usefull commentary... ehmmm
-make the rope bend the other way, cos atm it bends toward the way im moving in, which looks way odd
-give ppl aircontrol (even though getting that proper is gonna be hell, at least basic so i can go round corners without the rope would be nice)
-make it more obvious when you are rolling in the rope, also some soundfile for the ground->stretch->jump thingy maybe? (i just did it out of habit from spybungee, happily surprised it works here aswell ^^)
-for the map, maybe some basic textures as in the "buildings" 1 texture, ground one other? that way its at least much easier to see distance/height/speed which atm is pretty hard to accurately gauge
-And lastly, imo, retracting to gain speed, possible to make nice, but atm its annoying as hell + if you want buildings this far apart/this big, the rope actually needs to be longer then it is now, cos it retracts in like a second or so (could also make retracting slower i guess, but then it gives even less speed :S)
So ye, lots of stuff needing improving i think, but hey good start
(but ye, untill theres some way to NOT always go directly toward the point you hooked on, it's pretty unplayable for me, i think thisll be fixed by adding some aircontrol, which can then counteract the force toward the hook point OR quite a bit longer ropes + small aircontrol, cos atm im just hitting buildings constantly, and i HAVE to roll in the rope, to get anything done, gravity + swinging seems to be useless, cos ill just swing into a building since i can hardly steer with buildings this far apart, so i also cant do spiderman zig-zag steering)
EDITL wooops, didnt read t hat i could lengthen it with scroll.. trying that now
EDIT2: hmm no.. that didnt really help, it was still mostly only possible to move around by rolling it in whenever i hook on to something, like if i hit m1, ill hit m2, cos otherwise itll only slow me down.
+its madness to actually steer it, with long ropes, yes you can spiderman zig-zag shoot, but even then, theres no real control over where you go besides, lets shoot that building then roll in... so ye.. still wanting aircontrol