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Author Topic: jump_ballin WIP  (Read 903 times)
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
so the idea of this map is that each stage will be a bball court (from ctf_ballin_sky) where you need to use different jump techniques to get to the other side. it's intended for soldier and it should be around easy difficulty. this should be fully finished by christmas time.

In my opinion I think that the pogo on 8 is disproportionately hard compared to the other jumps and really there just aren't enough jumps in the map.

here's a download:
this version includes 8 finished jumps (the last one is unfinished).

« Last Edit: December 02, 2013, 03:24:18 PM by snufkin »
   
Rocketeer
****

Posts: 424
- speedshot
- use the fence
- something with a double


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Fly
**

Posts: 97
Registered as Special43004 but playing as Kandrix
Great idea man. Hope you'll finish it asap


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New acc

Old acc
   
Rocketman
*****

Posts: 630
"The anarchay".

Start from your own 3 point line, ctap, wallshot, wallshot on the backboard and strafe in.
   
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
"The anarchay".

Start from your own 3 point line, ctap, wallshot, wallshot on the backboard and strafe in.

I'd need to see a video of that
   
Offline  Exile
Rocketeer
****

Posts: 399
Couldn't think of something clever to put
Hey kairu remember when I was working on this exact idea


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Rocketman
*****

Posts: 630
wonderland TF2 BBALL


0:55

Hey kairu remember when I was working on this exact idea


TALK IS CHEAP, PUT UP OR SHUT UP.
   
Soldier
***

Posts: 135
bball
OH
OH
OH SSSSSNAAAPPP
this gon be gud
or it better be
or imma be mad


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i play bball often
   
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
I've added a download of an early version of the map, feedback is appreciated.
   
Rocketman
*****

Posts: 518
No tears now; only dreams


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Soldier
***

Posts: 135
bball
me and my friend hum that song while we play bball


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i play bball often
   
Rocketeer
****

Posts: 331
the skybox is the limit
wonderland TF2 BBALL


I WANT TO BE A STAR LIKE THE ONES AT NIGHT


weeeoooeeooeeoooeeeoooeeeoooeeeoooeeeeooo
   
Maggot
*

Posts: 28
that video doesn´t stop being impressive, no matter how many times i see it
   
Offline  The BQE
Soldier
***

Posts: 135
Second level allows you to walk along the wall, rather than wall jump.

No regen (trigger_hurt) on the level after the tele sync (which appears to be the last level)?
   
Rocketman
*****

Posts: 630
Is the intel supposed to be a teledouble, or a ctap?
   
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