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Author Topic: jump_competitive_b1  (Read 834 times)
Offline  d4rk
Maggot
*

Posts: 1
Currently 15 jumps aimed at competitive play. The map has many features and gadgets to help you improve and save time. No idea how far this map is away from being finished. If there are any errors or improvements that could be made to the map feel free to highlight them to me; also if you think ive missed a specific jump let me know :)


Screenshots:



















Features:

Teleporter that remembers the last jump you were on


Helper that explains jumps

Todo:
Spoiler (click to show/hide)

Changelog:
Spoiler (click to show/hide)

Download:
https://www.dropbox.com/s/7xxhmmp99pmmnry/jump_competitive_b1.rar
   
Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
drex showed it to me before
glad you posted it here

it's great work

my only complaint is the ctap being jump 5 (but that might be a pain to rework), other than that is cool
also a training course(like you have on the to do list) will be great, if you teach in it how to strafe, cause i'm pretty sure a bunch of ppl will have trouble with the first jump!
   
Rocketeer
****

Posts: 424
No ctaps on the map DIAS, pfff.
Also, as Kairu and I said on teamfortress.tv, change some of the jumpterms.


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Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
can you do the granary jump without ctap?
   
Rocketeer
****

Posts: 424
can you do the granary jump without ctap?
Yes, also the one on turbine.


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Offline  X_DIAS
Rocketman
***

Posts: 643
The world is a cube
can you do the granary jump without ctap?
Yes, also the one on turbine.

that's not the same distance
   
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
remove the extinguisher on the badlands last jump

were those actual ctaps?
and I really liked the way you linked the jumps
   
Rocketeer
****

Posts: 424
remove the extinguisher on the badlands last jump

were those actual ctaps?
and I really liked the way you linked the jumps
As I said before, you don't need any ctaps to complete the map...

Also the extinguisher is indeed very annoying...


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Rocketman
*****

Posts: 630
Protip: step in front of the extinguisher, or behind towards the pillar, pogo once on floor instead of speedshot. Much easier, same effect, less HP used.
   
Offline  VoiDeD
Maggot
*

Posts: 3
My recommendation for this map is that you remove the point_servercommand and point_clientcommand entities and instead ship a cfg file alongside your map.

As a server operator I have a distinct dislike for any map that modifies server settings without giving the operator any chance to intervene (using entspy or similar to remove the entity is a particular pain).

And as a player, you're setting glow_outline_effect_enable to zero which, as far as I can see, will effectively permanently disable glow effects for players as this is an archived convar that will be saved to config.cfg


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Fly
**

Posts: 57
Just call me trey
Protip: step in front of the extinguisher, or behind towards the pillar, pogo once on floor instead of speedshot. Much easier, same effect, less HP used.
Oh what the hell, I thought that was what you were supposed to do
@OP you really need to stop referring to speedshots as "skips"

Other issues:
- The second and third dropdown jumps don't work? If you get into them you'll just get pushed into a wall and be stuck.
- At the beginning, different text can superimpose on each other, making it unreadable
- There's a visible untextured square in the sky of the badlands jump, if you go to the window and look out
- There's no regen on the inbetween parts of the jump, but you sort of make up for it with that cool teleporter
   
Fly
**

Posts: 61
Jon Bon Jovi of course
found the hats but not the bonus, where is it :)



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It wasn't me, but Jon Bon Jovi of course.
   
Offline  Rokio
Maggot
*

Posts: 11
I really like this map. Lots of fun. I can vividly imagine the hell of 20 people simultaneously attempting the up dropdown jump or typing !hide though.  And there seems to be some kind of invisible wall in front of the starting wall for the first process jump which makes it a little weird.
   
Rocketman
*****

Posts: 518
No tears now; only dreams
found the hats but not the bonus, where is it :)

on the cap point on the spire, look straight up into the sky


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Fly
**

Posts: 61
Jon Bon Jovi of course
found the hats but not the bonus, where is it :)

on the cap point on the spire, look straight up into the sky
Thanks matey : ), good map btw



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It wasn't me, but Jon Bon Jovi of course.
   
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