for the bhop plugin, i'm planning on making all 3 commands (bhop, bhopmore and strafe) into 1 just wondering if anyone has a problem with that, and if so.... why? edit: also, ehm.... the bhop is going to be manual (but with buffering) the doublejump mechanic is slightly toned down strafe = q3 like + valve physics to turn making it more or less like cpma, though the transition from straight to turning is slightly different, strafejumping is exactly like q3 atm, though i'm thinking of making the base air speed 400.0 like cpma.. but ahwell... details also, i'm trying to get rampjumps/slopejumps in.... but so far thats a bitch to actually implement.. any comments/suggestions/whatevers about the info in the edit... also appreciated
« Last Edit: March 05, 2011, 04:13:32 AM by CrancK »
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