For the *maybe* 2 people who look here who play on MGE iT... Lange updated MGEMod and it is now on the server - please say something if shit isnt working correctly. Here are the changes: 1.0.1 - March 9th, 2012 Fixes: - Fixed a bug in the stats system that prevented the plugin from loading (oops). 1.0.0 - March 7th, 2012 Optimization: - Removed many unnecessary checks, especially for functions run on every frame. - Removed redundant and deprecated functions that dealt with particles. Fixes: - All 9 classes can now be defined in the spawns config, as originally intended. - Changed the way players' primary weapons are equipped when they spawn, eliminating compatability issues with tNoUnlocksPls. - Automatic database reconnection now works as intended. This should result in fewer stat glitches. - Improved string sanitation. Configuration: - Updated stat tracking to support newer weapons, and weapons from all 9 classes. This has not been heavily tested, report bugs here or @ http://forums.alliedmods.net/showthread.php?t=154755
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Jump iT - 64.74.97.15:27015 | JuJump iT - 74.91.113.66:27015 | Surf iT - 216.52.143.76:27015 Bball iT - 74.91.113.9:27015 | MGE iT - 74.91.122.39:27015
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