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« on: June 11, 2013, 12:37:50 AM »
As someone who offline jumps constantly and has getting down almost all aspects of rocket jumping I still can't do half of it in multiplayer. I don't even go on jump servers anymore because I can't even do basics there. I get 50 ping and a locked 60 fps so what's going on? I've near mastered skip jumps, speed shots, syncs, and am starting to master ctaps. When I try to ctap in multiplayer it works maybe 20% of the time and it feels like the rocket hits a few milliseconds afterwards. Is there any reason valve didn't make projectiles client side? I don't think my interp or interp ratio has anything to do with it but I'm not really sure what's going on. I have 450 hours on soldier and for me to break this gap of single player jumping and multiplayer jumping I need to understand what's going on. Thanks to all.