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Messages - ~LeoFLT

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16
General Discussion / Re: bball demo call.
« on: June 02, 2013, 08:39:29 PM »
dias bawssss bballs with demo so pro :O

17
General Discussion / Re: Sync Victims ?
« on: June 02, 2013, 08:37:38 PM »
Add to the roster the new and improved madness: jump_edgebug_b1 that involves, as the name says, edgebugs, syncs and bounces...

18
Jump Help / Re: Lefty problems (Need advise from anyone)
« on: June 02, 2013, 06:28:02 PM »
nope, all normal, he just really tried hard...
Original is the best choice IF you want to use both walls as it makes both use the same scheme rather than flicking on a left wall, give it a try it may work for you...

19
Jump Help / Re: Mid air pogo pressing s
« on: June 02, 2013, 06:25:03 PM »
Viewmodels are pure preference vinil, and airpogo its alot more about being precise than lucky.

20
Jump Videos / Re: Run of the week
« on: June 01, 2013, 02:06:19 PM »
Dat run... SO SMOOTH holy shit :O

21
Jump Help / Re: Lefty problems (Need advise from anyone)
« on: June 01, 2013, 01:26:19 PM »
Okay, thanks Ancient for the advise, didn't know that most are able to be done on the opposite side.

Leo just out of curiosity do you use your left hand for the mouse as well? Becuase there are alot of left handed people that still use the mouse with thier right. Also, what was elevens case?
Yes i do, and eleven's case was day and night practice of wallpogo, well, i must say it worked pretty well.
Edit:Original maeks teh rollout of teh winners

22
Jump Help / Re: Lefty problems (Need advise from anyone)
« on: May 31, 2013, 11:40:58 PM »
Interesting topic to talk about eh? Im lefty and use normal viewmodels, i just got used to it as the time passed, but in your case try to stick with what feels better for you, but if you want to try the eleven way and practice day and night ;D

23
General Discussion / Re: Sync Victims ?
« on: May 29, 2013, 04:03:38 PM »
Update:
  After a few hours without sync i feel better, but sequels are noticable on my desktop, my keyboard, mouse and home, so i assume i discovered a new symptom of Sync's mind twisting jumps.

  At this very point were TF2Jump users are getting sequels to this map, i request that it gets classified as a Black Code Cognitohazard fever/virose.

P.S.: Grammar errors may be noticed, as another symptom of Sync fever.
P.P.S.: Get this a fucking name, its weird that i doesnt have one...

EDIT: JUST LOST MY FRIEND to sync, hes gone dark...

24
New Maps / Re: jump_flow_alpha
« on: May 28, 2013, 07:10:28 PM »
1, and the nightmare returns...

25
Jump IT / JuJump iT / Re: Banned without warning.
« on: May 28, 2013, 02:16:39 PM »
Sure you where banned forever? klare bans for like 30~60 mins, and 6-7 times actually IS a spam, probally you arent perma-ban, if you are add klanana on steam and talk to her to "appeal" sort of, keep in mind, when you talk something on any iT server you are talking to 4 servers and a IRC server.

26
General Discussion / Re: Sync Victims ?
« on: May 27, 2013, 11:46:08 AM »
Man, after a long talk to Heinz i feel gud again, never gonna play that map again, 17 is fucking stupid...

27
General Discussion / Re: Sync Victims ?
« on: May 26, 2013, 07:27:16 PM »
OMG GUYS I JUST PLAYED AND I, I want to SMOKE IT ALL DAY JUST LIKE W33D ITS AWESOME hbc is the right one in the history i think...

28
General Discussion / Re: Sync Victims ?
« on: May 26, 2013, 07:18:46 PM »
OMG sync so nerdz n rubz sync omg omg

29
General Discussion / Re: Database
« on: May 26, 2013, 05:15:17 PM »
You can also use hook and timer will still work (#1 time on beef expert course is cheated via hook for instance). Honestly there are a bunch of things wrong with the highscores database that are of more paramount importance than this, such as sticky jumper being allowed and how slow/unresponsive the database can be. We can tell if a time is definitely cheated (like if someone we've never heard of gets an extremely fast run), so I don't think it's a big deal... Unless people are sneaky about it and only cut out a few seconds or so, which is a seriously low move.
Not wanting to revive this but already doing, SO i made a server with a friend and i managed to make a plugin that will stop the timer when certain actions are done such as goto gravity and hook, so thats not too much of a problem as everyone could do a quick research on allied modders and find it out.

30
New Maps / Re: Coming soon: jump_flow by shunix!!
« on: May 23, 2013, 07:18:40 PM »
niec :>

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