Beginnings 2013 is the TF2RJweekly 1 year anniversary jump tournament.
It will be 6 weeks long and have 6 stages, each lasting a week. Every week a new demo and soldier map will be released that no one has ever played before. Players will have one week to get the fastest speedrun they can and submit their STV+POV demos (note: it has to be both if possible, we need it for editing. One or the other will be okay though if you don't think you'll place highly). Rankings of the results of a stage will be posted a week after the stage, giving us enough time to watch all the demos and and edit a highlight reel and such.
Account to donate to for prize pool:
http://bit.ly/1hUAHbABeginnings Hiscores/Donations Sheet:
http://bit.ly/HPg5TXSix stages:There will be 1 warm-up stage and 5 actual stages. The warm-up stage is exactly that; a stage at the start which should still be competitive, but not affect the tourney results. The subsequent 5 stages will matter equally. The maps will be more and more difficult as the stages go on (so easiest map in stage 1, hardest map in stage 6).
Tentative Schedule:Saturday Nov 9th - Stage 1 starts
Saturday Nov 16th 12:00 pm EST / 17:00 GMT - Stage 1 ends, stage 2 starts
Saturday Nov 23th 12:00 pm EST / 17:00 GMT - Stage 2 ends, stage 3 starts
Saturday Nov 30th 12:00 pm EST / 17:00 GMT - Stage 3 ends, stage 4 starts
Saturday Dec 7th 12:00 pm EST / 17:00 GMT - Stage 4 ends, stage 5 starts
Saturday Dec 14th 12:00 pm EST / 17:00 GMT - Stage 5 ends, stage 6 starts
Saturday Dec 21th 12:00 pm EST / 17:00 GMT - Stage 6 ends
Scoring system:Each map will be weighted equally. 1st place at a stage gives 100 points while 1000st place gives 1 point. So a person who gets first in all 6 maps of the demo or soldier category will have 500 points (remember, the warm-up stage doesn’t contribute to one’s points).
Prizes:There will be tf2 items for top place of each stage for soldier and demo (including the warm-up stage), and of course prizes for overall top finishers. I haven't worked out the exact prize pool breakdown yet, but the majority of the prize pot will go towards the overall results (not individual stage finishes). Please consider donating to make this aspect of the tournament a success.
The 12 maps:The 12 maps will have Drexen's timer to be compatible with offline speedrunning. They'll also have skillsranks timers so you can speedrun online as well. Map makers will be eligible to participate in the tourney but they won’t receive points for their map. Instead the warm up map will be the one that counts for them (unless they made the warm-up map, obviously).
Stage 1:
jump_orbital for soldiers by Hajnal:
http://bit.ly/HFAJ98jump_amazon for demomen by Obsidiian:
http://bit.ly/1frWHbxStage 2:
jump_void for soldiers by Rob123:
http://www.mediafire.com/?ga14xy9u91vv1yqjump_grimace for demomen by Stimpack:
http://www.mediafire.com/?s1cw721bpivd63bStage 3:
jump_typh for soldiers by PowerJohn:
http://bit.ly/19R4cn3jump_zero for demomen by Drexen:
http://bit.ly/1ecZdl4Stage 4:
jump_remember for demomen by Afterglow:
http://bit.ly/1cdUlNajump_steel for soldiers by Ancient Grandpa:
http://bit.ly/1ai8uEdSpeedrun Rules:- No noclip
- No hurtme
- No regen
- Soldier's can only use stock rocket launcher/original/rocket jumper, shotgun/gunboats, shovel or equivalent melee weapon
- Demomen can only use stock pipe launcher (no loose cannon), stock sticky launcher (no sticky jumper), bottle or equivalent melee weapon (no caber)
- Submit demos to
tf2rjdropbox@gmail.com with your name, country, tick, and demos
Thanks for an epic year. I can answer questions here if people have them.