Forums

Pages: 1 2 3 [4]
Author Topic: Helpful links to stuff  (Read 12688 times)
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
is there any reason why the winzar zips are broken?



it's not really that much of a problem because you can download the .bsp, but it takes longer to download :(
   
Rocketman
*****

Posts: 630
bz2 is not a proper zip that you can download and use.  That is a format for FastDL on servers, which I believe creates a DLL file that you wouldn't be able to use.  Download the bsp.
   
Offline  snufkin
Soldier
***

Posts: 170
hurtme -9999999
oh I get it, ty
   
Offline  Drexen
Rocketeer
***

Posts: 282
Afaik i can open bz2 files with 7zip to get bsps
   
Rocketeer
****

Posts: 331
the skybox is the limit
Small notice about regen scripts; I believe neither of the regen scripts are necessary anymore because impulse 101 now automatically reloads for you. Bind mouse1 "+attack; impulse 101" should work.
   
Offline  duppy
Fly
**

Posts: 99
Small notice about regen scripts; I believe neither of the regen scripts are necessary anymore because impulse 101 now automatically reloads for you. Bind mouse1 "+attack; impulse 101" should work.

Nice.  Only problem for soldiers is pogos, I think.  Instead of holding down mouse1, you have to click every hop. 

For demoman sticky jumps it works really well if you also bind mouse2 "+attack2; impulse 101"...your health never goes down.  [EDIT]: 4 stickies can kill you though, but you should never have to use 4 stickies anyway, and rarely 3.
« Last Edit: July 11, 2013, 11:48:09 PM by duppy »
   
Fly
**

Posts: 74
Ok before I lose it all here is some information I gathered and filtered from asking help regarding mouse settings.

Guide to how a mouse actually works.
http://www.overclock.net/t/951894/the-truthful-mouse-guide

Calculators
http://www.notalent.org/sensitivity/sensitivity.htm
http://www.funender.com/quake/mouse/index.html

Competitive players settings
https://docs.google.com/spreadsheet/ccc?key=0AoXEN9ZAogzVdG9lODVQaHFSVEl6ZS1XN091a0lMR2c#gid=0
Wonderland used 6"/360 with 400DPI if anyone is curious.  So using the calculator that comes out to 6.8 sens in game.
   
0 Members and 1 Guest are viewing this topic.
Pages: 1 2 3 [4]
« previous next »


spirit Powered by SMF 2.0 RC5 | SMF © 2006–2011, Simple Machines LLC