Run of The Week #20 - bshear on jump_nbn_b4b pro side
Submit your jumps at: tf2rjdropbox@gmail.com
Here are 2 more new maps for your downloading pleasure...
jump_over_beta by RING RING RING
Released: July 24, 2012
Difficulty:1~8 is easy jump and 9~18 is hard including a lot of air pogo
Conductor made this awesome demo pogo tutorial for you guys - enjoy and learn!!!
How To: The Basics
Tutorial Written by: GNCMatt
The Basic Jump:
So in this section we are talking about the simple act of placing a sticky on the floor, and blowing it up to propel you to places otherwise unreachable. We will be talking about it for the purpose of jump maps, but this can also be very useful for normal game play.
Crouch Jumping:
This is the single most importa...
How To: Sticky Power/Control
Tutorial Written by: MIKE
Controlling the strength of your stickies (how far/high you go) is very important. Your momentum influences this on EVERY sticky you use. If you're travelling upwards, you'll gain more power out of a sticky. So when doing a basic sticky jump, you want to det IMMEDIATELY after jumping (if you want max distance/height). The quicker y...
How To: Demo Pogo
Tutorial Written by: Raiin
Environment
First of all, let's get the environment right for a beginner. The best setup for a new jumper is to have a high ground with about a 1-2 second fall beneath it and flat walls along the side, jump_ice_v3 and jump_aznbob_fixed are good examples. (Thanks Dellort)
Rules
The basic rules of pogo are pretty simple and without th...
Dellort has officially put out a democall for his new movie.. submit your demo's via the forum thread by January 20th. Here are some additional details and shit.
You can use whatever you want basically, any number of people, any weapons, any classes, but try to keep it on the creative side, and not overdone to the point where it's just gimmicky. Preferably use maps that are textured, if...
Check out the newest jump movie - Screw Gravity! - A Team Fortress 2 Jump Movie by Dziobak featuring jumps by 11! Great stuff!
jump_aviator_beta by Ring(aka Momiko) and bshear
Released: November 25, 2011
Soldier Map - Not completely finished, but finished enough to where Ring thought we should release it.
jump_drenched by bshear
Released: November 25, 2011
Finished demo map
These 5 maps were submitted and featured in the recent Demoman Competition and with the competition officially at a close we would like to feature them as they are all fantastic maps to download and play!
Thank you to all of our participants, all of your maps are praise worthy even if you didn't win.
Here are the maps and the download links!
Here are the final scores:
1st - jump_up by Quba = 31 points
2nd - jump_around_cr by Cranck = 24 points
3rd - jump_what by Dr Whooo = 9 points
4th - jump_demolition by X_DIAS = 8 points
5th - jump_network_b1 by Wolsk = 6 points
Thanks to everyone for participating!!
THATS RIGHT IT HAS BEGUN!! Visit any of the following servers to play the brand spankin new DEMO COMPETITION MAPS then get to the forums to vote for your favorites!
Jump iT! - 64.74.97.15:27015
24/7 Demo Maps - 174.129.101.220:27015
Chillout Zone - 85.131.176.145:29000
Vote Here: http://forums.tf2jump.com/index.php?topic=401.0
Registration will close August 1st.
It is almost time to start voting in the Demoman Mapping Competition!! If you would like to be eligible to vote, you MUST register by August 1, 2011.
To register as a voter, you need your Steam account linked to your forum account. Do that before registering, or you won't be allowed to. Then, post in the Mapping Competition: Voting Registration Thr...
Registration is currently closed.
$75 prize to the best voted demoman jump map created by the end of July 31st.
Rules & FAQ Below.
1.) Must be Demoman Jump Map.
2.) Must be new and original
3.) Must be at least 10 Jumps
4.) Must be submitted on or before July 31st.
5.) You Must Register by July 1st to enter. (see FAQ below)
FAQ.
1.) How Do I register? Answ...